It's a "round up" 4 for me now. 5g phone is that big a difference in tech performance. If half stars were available it's a solid 3.5. Get the tech so that lag and drift are non existent, and spoofer cheat junk are out of the game and the craved for 5 will happen.
I'll update my rating when Niantic fixes the massive amount of issues this game has (especially major ones like Prime barely working in less than perfect cell signal areas which Redacted had massively less trouble handling) and actually deals with toxic players, active harassments, and cheaters far more efficiently (although they are getting a lot better at fixing spoofing sooner, but it's still not great).
They are making some good progress, but it's literally taking years.
I did update my rating the last time a year or two ago when either Krug or Brian iirc talked about it being an issue, but I honestly couldn't give the game more than a 3/5 in it's current state and it hasn't improved enough since then to up it by a full star.
Unfortunately as well a LOT of those ratings will never be changed even if everything gets fixed, and many of the 1 and even 2 star ratings are dumb, but many others are also just the consequences of years of bad decisions by Niantic.
EDIT: Only just realized this thread is from last year heh, still relevant though. Good to know that Google rates more recent reviews higher, that system can have it's cons but it's a good design decision imo.
I already upgraded my score, but you have a good point too. Unfourtunately, if Prime doesn't get a good score, we would not get new players either and the game will shutdown.
I've already given it 5 stars, however I'm considering dropping the rating because I keep getting bombarded by the pop-up asking me to rate the game in the app store... I can't give it more than 5, so they must be trying to annoy me to give them a lower score... 🤷🏼♂️
FWIW, Ingress Prime currently has a 3.7 star rating in the Apple App Store.
Although that's only based on 393 reviews 😓
I recently gave it a 5. I've played since 2013, was an early adopter of Prime, and I'm excited about recent features and getting to fill in my unique hunting badge.
looking at some of the negative reviews they seem to center around phone issues (not app issues). Stuff like "need to reboot the app several times an hour". I am able to use the app without problems for hours, but I have a fairly new phone, I'd guess many problems are caused by older phones, or funky OS installations etc..
My review is still 5 stars, even if I've not been as active ingame recently, I've had 8 years of great times with the game and lots of travelling and exploration - not sure I can say that about many other games.
When prime was released you could try playing in on a prototype quantum smart phone with 1TB of ram and GHz and it would still be freezing and restarting. I guess people got mad, give a bad review and rage quit. It was a big jump from redacted that could run in a toaster to prime, that made you phone became a toaster.
I've recently given it a 5. Not because it's perfect (it's a long way from that) but because I'm getting a fantastic amount of enjoyment out of the game.
Anyone who actually quit back then, would not be affecting the app store rating, or the play store rating at this point though, unless they keep insisting on refreshing their bad review after each update.
And Classic Ingress used to crash on an S3 every hour or so. People don't remember what it was like, they remember how it felt, and ascribe far more stability to the old app than it did.
Which was not only a false narrative, but generally retold by people who weren't actually playing, just sitting in chats trying to recapture the old glory.
Even recently I would have the app restart any time I switched between apps, even for a few seconds. Respond to a text or something, come back, game would restart. That was on an 11 pro max. It's got much better in the past six months or so, but something that happens here and there.
That's your phone excising the largest low priority memory footprint to go to another application with high memory requirements. If you have a phone with say 8GB of RAM, it'll happen far less than a phone with 1GB or 2GB.
It happens with every complex graphical game, from Ingress/PoGo, to Merge Dragons, to LoL, to Mobile PubG, to most Camera apps.
(For reference iPhone 11 Pro Max had 4GB of memory, which is why it happened a lot.)
Surprising for top of the line phone at the time, this was before 12 pro max was released. It is less of an issue now, so it seems like something must have been addressed, with the app, at some point.
If the app is designed for phones that don't exist, that sounds like an app issue to me.
The Ingress team has been actively working on the memory footprint of the game for some time. It has been one of the issues raised, in order to make it more usable on lower end phones.
That's why you don't see it as often now, since the 4GB is enough to hold Ingress and 'something else' in most cases. I know however, that if I try to run Ingress and another game like Merge Dragons, they usually both have to restart when flipping between them, and the Camera app on my Pixel always kills any large app when used. My current phone with 6GB is far better about not killing them than older phones though.
Since you mention it, yeah, I was definitely seeing it killed anytime I would switch to the camera app. I prefer to take pictures for portal nominations with the native app. So I'd switch over, snap my two photos, switch back and boom, game was restarting... Has been better as of late and I haven't been submitting as many nominations either.
Yeah this behavior is 90% on the OS and Phone, and only 10% on Niantic, because Ingress is one of the larger memory footprints. I do the same for camera stuff, and I've noticed that these days if I only take one or two photos, and switch back, it doesn't restart, because the Camera app hasn't stolen enough memory to force the phone to excise other large apps from memory.
Exactly right! No other game has gotten me to cross oceans to play, explore, meet other people and sometimes kick ****!
It seems to me if somebody plays the game daily or even several times per week, then they LIKE the game despite possible issues with the implementation, and so they ought to rate the game 4 or 5*. If they think the implementation is extremely poor, and yet they STILL PLAY the game regularly, then there is definitely something extra special about the game.
Comments
3,2 🥳🥳🥳🥳🥳
Wait untill the unique marks comes ingame. It's gonna hit 3.5 😎
I hope it can go up to 3.5 now that subscription is out or even higher.
It's a "round up" 4 for me now. 5g phone is that big a difference in tech performance. If half stars were available it's a solid 3.5. Get the tech so that lag and drift are non existent, and spoofer cheat junk are out of the game and the craved for 5 will happen.
It's happening!
I'll update my rating when Niantic fixes the massive amount of issues this game has (especially major ones like Prime barely working in less than perfect cell signal areas which Redacted had massively less trouble handling) and actually deals with toxic players, active harassments, and cheaters far more efficiently (although they are getting a lot better at fixing spoofing sooner, but it's still not great).
They are making some good progress, but it's literally taking years.
I did update my rating the last time a year or two ago when either Krug or Brian iirc talked about it being an issue, but I honestly couldn't give the game more than a 3/5 in it's current state and it hasn't improved enough since then to up it by a full star.
Unfortunately as well a LOT of those ratings will never be changed even if everything gets fixed, and many of the 1 and even 2 star ratings are dumb, but many others are also just the consequences of years of bad decisions by Niantic.
EDIT: Only just realized this thread is from last year heh, still relevant though. Good to know that Google rates more recent reviews higher, that system can have it's cons but it's a good design decision imo.
I already upgraded my score, but you have a good point too. Unfourtunately, if Prime doesn't get a good score, we would not get new players either and the game will shutdown.
I've already given it 5 stars, however I'm considering dropping the rating because I keep getting bombarded by the pop-up asking me to rate the game in the app store... I can't give it more than 5, so they must be trying to annoy me to give them a lower score... 🤷🏼♂️
Don't be a bum oppo :) How's those keys going?
FWIW, Ingress Prime currently has a 3.7 star rating in the Apple App Store.
Although that's only based on 393 reviews 😓
I recently gave it a 5. I've played since 2013, was an early adopter of Prime, and I'm excited about recent features and getting to fill in my unique hunting badge.
looking at some of the negative reviews they seem to center around phone issues (not app issues). Stuff like "need to reboot the app several times an hour". I am able to use the app without problems for hours, but I have a fairly new phone, I'd guess many problems are caused by older phones, or funky OS installations etc..
My review is still 5 stars, even if I've not been as active ingame recently, I've had 8 years of great times with the game and lots of travelling and exploration - not sure I can say that about many other games.
When prime was released you could try playing in on a prototype quantum smart phone with 1TB of ram and GHz and it would still be freezing and restarting. I guess people got mad, give a bad review and rage quit. It was a big jump from redacted that could run in a toaster to prime, that made you phone became a toaster.
I've recently given it a 5. Not because it's perfect (it's a long way from that) but because I'm getting a fantastic amount of enjoyment out of the game.
Anyone who actually quit back then, would not be affecting the app store rating, or the play store rating at this point though, unless they keep insisting on refreshing their bad review after each update.
And Classic Ingress used to crash on an S3 every hour or so. People don't remember what it was like, they remember how it felt, and ascribe far more stability to the old app than it did.
Even in prime for much of 2019, the running joke was about every 45 minutes you would get frozen, punted or forced out of app.
Which was not only a false narrative, but generally retold by people who weren't actually playing, just sitting in chats trying to recapture the old glory.
Even recently I would have the app restart any time I switched between apps, even for a few seconds. Respond to a text or something, come back, game would restart. That was on an 11 pro max. It's got much better in the past six months or so, but something that happens here and there.
As a player in that time period I had to deal with that and it didn't matter area played. Some areas in my box are even now notorious for dropping.
That's not an Ingress bug though.
That's your phone excising the largest low priority memory footprint to go to another application with high memory requirements. If you have a phone with say 8GB of RAM, it'll happen far less than a phone with 1GB or 2GB.
It happens with every complex graphical game, from Ingress/PoGo, to Merge Dragons, to LoL, to Mobile PubG, to most Camera apps.
(For reference iPhone 11 Pro Max had 4GB of memory, which is why it happened a lot.)
Surprising for top of the line phone at the time, this was before 12 pro max was released. It is less of an issue now, so it seems like something must have been addressed, with the app, at some point.
If the app is designed for phones that don't exist, that sounds like an app issue to me.
The Ingress team has been actively working on the memory footprint of the game for some time. It has been one of the issues raised, in order to make it more usable on lower end phones.
That's why you don't see it as often now, since the 4GB is enough to hold Ingress and 'something else' in most cases. I know however, that if I try to run Ingress and another game like Merge Dragons, they usually both have to restart when flipping between them, and the Camera app on my Pixel always kills any large app when used. My current phone with 6GB is far better about not killing them than older phones though.
Since you mention it, yeah, I was definitely seeing it killed anytime I would switch to the camera app. I prefer to take pictures for portal nominations with the native app. So I'd switch over, snap my two photos, switch back and boom, game was restarting... Has been better as of late and I haven't been submitting as many nominations either.
Yeah this behavior is 90% on the OS and Phone, and only 10% on Niantic, because Ingress is one of the larger memory footprints. I do the same for camera stuff, and I've noticed that these days if I only take one or two photos, and switch back, it doesn't restart, because the Camera app hasn't stolen enough memory to force the phone to excise other large apps from memory.
Exactly right! No other game has gotten me to cross oceans to play, explore, meet other people and sometimes kick ****!
It seems to me if somebody plays the game daily or even several times per week, then they LIKE the game despite possible issues with the implementation, and so they ought to rate the game 4 or 5*. If they think the implementation is extremely poor, and yet they STILL PLAY the game regularly, then there is definitely something extra special about the game.
Don't reviews stick forever? (Which seems unfair on any app). IMHO the reviews should get less weighting after X months/years.
Then what happens on 4.5/5 on the challenge side and 3/5 (or less) on tech side?
Thus, even if someone has posted a high mark for a long time, it would be good to re-put it from time to time.
Ahh thanks!
Looking at Pokemon Go on Play Store. It get's 4.1 stars. A lot of recent 1 star ratings. Ingress is 3.3
The main issue appears to be a large volume of 1 star ratings, including recent one's. Man people do not like the pretty GUI.
It's only pretty on hi-end phones.