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        <title>Release Notes — Ingress</title>
        <link>https://community.ingress.com/en/</link>
        <pubDate>Thu, 28 Mar 2024 19:42:47 +0000</pubDate>
        <language>en</language>
            <description>Release Notes — Ingress</description>
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        <title>Lets keep quantum capsules in game</title>
        <link>https://community.ingress.com/en/discussion/20768/lets-keep-quantum-capsules-in-game</link>
        <pubDate>Sat, 10 Dec 2022 15:12:44 +0000</pubDate>
        <category>General</category>
        <dc:creator>kirvland</dc:creator>
        <guid isPermaLink="false">20768@/en/discussions</guid>
        <description><![CDATA[<p>Since the implementing of quantum capsules it become a very inmortent part of the Ingress gameplay. In the time of Covid quantum capsules were widly destributed to the players it showed that even if you are locked at home far from the nearest portal, you can still controle and manage your inventory. it keeps the interest to the game even if you are not able to play in full. </p><p>It also become the very importent part of global and local operations, helping to create needed amount of keys even if portal is not convinient to hack (for example, link stars during Dark XM challenges' linkstars in the conditions of very low outside temperature). </p><p>For the places  with low players concentration quantumes also help players to have needed amount of high level (6-8) stuff with the minimum amount to pley fully. The same with the rare stuff like shields and hack stuff that have a quite low droprate. </p><p>It should be mentioned that in my opinion quantumes are very well balanced - if you want to play, you are not abled to have lots of these capsules and neet to prioritize, optimize what stuff is more relevant tu multiply. </p><p>After the last anomaly it was stated that quantum capsules will be taken away from the game. I see this discision as very anfairy and one that take the game less complete. </p><p><strong>I ask to consider this discussion as a public request to keep quantums in game and ask players that think so to support it and share cases how you use quantum capsules and why these items are important for your gameplay. </strong></p>]]>
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        <title>Ingress 2.94.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/19560/ingress-2-94-1-release-notes</link>
        <pubDate>Mon, 27 Jun 2022 22:05:49 +0000</pubDate>
        <category>General</category>
        <dc:creator>InvestigateXM</dc:creator>
        <guid isPermaLink="false">19560@/en/discussions</guid>
        <description><![CDATA[<div data-embedjson="{&quot;body&quot;:&quot;What's new in the latest Ingress release.&quot;,&quot;photoUrl&quot;:&quot;https:\/\/lh3.googleusercontent.com\/KAlmhrv2Yn0b4a6KkX2HIdQV6csaUXMtt0rsymFsYM7hFQahEpSaBZNGh_g8H89B6PJR5sAtB9uLLJj-jC29_372u50czRVocHg3F4BWEI29a7I=s1200-rj&quot;,&quot;url&quot;:&quot;https:\/\/community.ingress.com\/en\/home\/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fingress.com%2Fnews%2F2-94-1-release-notes%2F%3Fhl%3Den&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Ingress 2.94.1 Release Notes&quot;}">
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        https://ingress.com/news/2-94-1-release-notes/?hl=en
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</div><h2>What's New</h2><ul><li>Updated Enlightened, Resistance, and neutral Portal audio and added ADA and Jarvis messages at Level 8 Portals.</li><li>Updated Niantic Social to Campfire, including new messages from K.</li><li>To make it easier to adjust your Sound &amp; Vibration settings, we re-ordered the Settings menu to place more frequently accessed menu options at the top.</li><li>We're moving back to more frequent releases, and we're targeting our next app update by mid-July.</li></ul><h2>Bug Fixes</h2><ul><li>Fixed: Portals no longer emit a continuous static sound effect.</li><li>Fixed: Portal audio is emitted from the Portal core instead of from each Resonator.</li><li>Fixed: Portal audio is audible when you’re within approximate line of sight to the Portal.</li><li>Fixed: Fixed delayed Epoch medal awards.</li></ul><h4>— The Ingress Team 🤍</h4><p><br /></p>]]>
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        <title>Ingress 2.88.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/17916/ingress-2-88-1-release-notes</link>
        <pubDate>Fri, 14 Jan 2022 20:51:38 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">17916@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• On Wed, Jan 12, we enabled the <a href="https://community.ingress.com/en/discussion/17876/coming-soon-manage-contributions" rel="nofollow noopener ugc">Manage Contributions screen</a> in the Settings menu under Portal Contributions on Scanner 2.87.1+. You can now manage individual Portal Images and Portal Scans to select which ones you'd like to upload or to delete, in addition to bulk uploading all contributions. </p><p>After all Agents have upgraded to Scanner 2.88.1+, which can take up to a few weeks, then we will also enable Upload Later for Portal Nominations (this is in addition to Portal Images and Portal Scans that are already live). This means that you can scout a new possible Portal, photograph the Portal and surrounding area onsite, and then upload your nomination from anywhere when you're back on Wi-Fi. Please keep in mind that Ingress still needs a data connection in order to run, including for Portal nominations.</p><p>Update: Today (Mon 24 Jan), everyone was upgraded to 2.88 and as such, Upload Later for Portal Nominations is now enabled.</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/PBRFBCWTUVHO\/portal-nominations.png&quot;,&quot;name&quot;:&quot;portal-nominations.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:254096,&quot;width&quot;:2488,&quot;height&quot;:1792,&quot;displaySize&quot;:&quot;large&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/PBRFBCWTUVHO/portal-nominations.png" alt="portal-nominations.png" height="1792" width="2488" data-display-size="large" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/PBRFBCWTUVHO/portal-nominations.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/PBRFBCWTUVHO/portal-nominations.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/PBRFBCWTUVHO/portal-nominations.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/PBRFBCWTUVHO/portal-nominations.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/PBRFBCWTUVHO/portal-nominations.png 1600w, https://us.v-cdn.net/6031689/uploads/PBRFBCWTUVHO/portal-nominations.png" /></a>
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<p><strong>Bug Fixes</strong></p><p>• Fixed: We have a speculative fix for the intermittent lag that occurs when recharging Portals. We're still investigating; however, this speculative fix may help reduce the frequency of this occurring. </p><p>• Fixed: Some News Feed image thumbnails failed to ever load. Now, News Feed will retry the image download to show images in the feed.</p><p>• Fixed: Tapping the Battle Beacon COMM update on the Map screen opened the Battle Beacon tutorial.</p><p>• Fixed: Some C.O.R.E. subscribers were unable to open the in-game Store.</p>]]>
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        <title>Ingress 2.83.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/17087/ingress-2-83-1-release-notes</link>
        <pubDate>Mon, 01 Nov 2021 19:49:32 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">17087@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• We updated our loading flow with the Powered by Niantic Lightship logo to reflect our recent Lightship upgrades.</p><p>• Adventure Sync connects with Google Fit or Apple HealthKit to record your walking distance even if the Ingress Scanner isn’t open. This distance is used towards the Trekker medal and also completing Kinetic Capsule Programs.</p><p>• Portal Scan Meshing on supported phones allows Agents to better see what has and hasn’t been scanned during a Portal Scan. Meshing is an opt-in feature; all devices that had access to Portal Scanning in previous Ingress releases can continue to use the point cloud visualization.</p><p><br /></p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/L6FKIUQNWCGG\/ing-2-83-1.jpg&quot;,&quot;name&quot;:&quot;ing-2-83-1.jpg&quot;,&quot;type&quot;:&quot;image\/jpeg&quot;,&quot;size&quot;:278930,&quot;width&quot;:2488,&quot;height&quot;:1792,&quot;displaySize&quot;:&quot;medium&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/L6FKIUQNWCGG/ing-2-83-1.jpg" alt="ing-2-83-1.jpg" height="1792" width="2488" data-display-size="medium" data-float="none" data-type="image/jpeg" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/L6FKIUQNWCGG/ing-2-83-1.jpg 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/L6FKIUQNWCGG/ing-2-83-1.jpg 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/L6FKIUQNWCGG/ing-2-83-1.jpg 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/L6FKIUQNWCGG/ing-2-83-1.jpg 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/L6FKIUQNWCGG/ing-2-83-1.jpg 1600w, https://us.v-cdn.net/6031689/uploads/L6FKIUQNWCGG/ing-2-83-1.jpg" /></a>
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<p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: Missing keyboard button in COMM Chat.</p><p>• Fixed: Hard lock when trying to re-scan a Portal.</p><p>• Fixed: Subscription <code spellcheck="false" tabindex="0">Refresh</code> button in the Settings menu sometimes fell below the fold.</p>]]>
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        <title>Ingress 2.53.2 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/11867/ingress-2-53-2-release-notes</link>
        <pubDate>Tue, 11 Aug 2020 20:42:43 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticOfficial</dc:creator>
        <guid isPermaLink="false">11867@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• We’ve made improvements to better handle slow data connections, which should make the Ingress app more reliable in areas with poor signal strength.</p><p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: When no data connection is detected, the <code spellcheck="false" tabindex="0">FIRE</code> button on the XMP carousel is disabled, consistent with disabling other menu options.</p><p>• Fixed: If enabled, Battery Saver Mode should work on app start without opening Settings.</p><p>• Fixed: Scout Controller displays the Recursed codename flair only for Recursed Agents.</p><p>• Fixed: On iOS, we no longer defer system gestures from the lower edge of the screen.</p>]]>
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        <title>Ingress 2.84.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/17140/ingress-2-84-1-release-notes</link>
        <pubDate>Fri, 05 Nov 2021 23:24:18 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">17140@/en/discussions</guid>
        <description><![CDATA[<p><strong>Bug Fixes</strong></p><p>• Fixed: Scroll down to view all Portal photos in Portal Details.</p><p>• Fixed: Android Back button returns to previous screen in Inventory.</p><p>• Fixed: Intermittent soft lock when exiting or closing screens.</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/0NT9BAVDM6RG\/ing-2-84-1.jpg&quot;,&quot;name&quot;:&quot;ing-2-84-1.jpg&quot;,&quot;type&quot;:&quot;image\/jpeg&quot;,&quot;size&quot;:252413,&quot;width&quot;:1658,&quot;height&quot;:1792,&quot;displaySize&quot;:&quot;medium&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/0NT9BAVDM6RG/ing-2-84-1.jpg" alt="ing-2-84-1.jpg" height="1792" width="1658" data-display-size="medium" data-float="none" data-type="image/jpeg" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/0NT9BAVDM6RG/ing-2-84-1.jpg 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/0NT9BAVDM6RG/ing-2-84-1.jpg 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/0NT9BAVDM6RG/ing-2-84-1.jpg 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/0NT9BAVDM6RG/ing-2-84-1.jpg 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/0NT9BAVDM6RG/ing-2-84-1.jpg 1600w, https://us.v-cdn.net/6031689/uploads/0NT9BAVDM6RG/ing-2-84-1.jpg" /></a>
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        <title>Ingress 2.81.2 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/16784/ingress-2-81-2-release-notes</link>
        <pubDate>Fri, 24 Sep 2021 19:12:53 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">16784@/en/discussions</guid>
        <description><![CDATA[<p><strong>Bug Fixes</strong></p><p>• Fixed: COMM sometimes displayed only the 1 or 2 most recent alerts until restarting the game.</p><p>• Fixed: Trying to move your Drone to a Portal with the maximum 8 Drones now re-opens the option to choose a different Portal.</p><p>• Fixed: “Unable to operate on item” error when deploying Fireworks on a Battle Beacon Portal.</p><p><br /></p><p>Please note that we updated from 2.81.1 to 2.81.2 to fix an issue with Portal Scan metadata, and this 2.81.2 release is currently rolling out to all Agents now.</p>]]>
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        <title>Ingress 2.80.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/16651/ingress-2-80-1-release-notes</link>
        <pubDate>Mon, 13 Sep 2021 19:03:45 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">16651@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• Ingress now receives updates to the Portal Network through Niantic Lightship, like other Niantic Games. </p><p><strong>Bug Fixes</strong></p><p>• Fixed: Tapping the Android Back button goes back 2 screens on Missions Medals and Manage Inventory screens.</p>]]>
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        <title>Ingress 2.79.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/16506/ingress-2-79-1-release-notes</link>
        <pubDate>Fri, 27 Aug 2021 19:54:23 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">16506@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• Added the <code spellcheck="false" tabindex="0">Latest</code> button to quickly jump down to the latest COMM activities, alerts, and chat messages when reading older updates.</p><p>• Updated map tiles from March 2021 with new transportation and building information.</p><p><strong>Bug Fixes</strong></p><p>• Fixed: COMM doesn’t fill the width of the device.</p><p>• Fixed: COMM feed is shifted to the left or appears blank when opening COMM.</p><p>• Fixed: Black vertical line overlaps the right side of COMM updates.</p><p>• Fixed: Agent Header overlaps Drone Footage and Remote Portal View.</p><p>• Fixed: Darkened visualization makes it difficult to see Portals during Portal Scanning.</p><p><br /></p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/PZI20V4VI3RB\/ing-2-79-1.png&quot;,&quot;name&quot;:&quot;ing-2-79-1.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:173624,&quot;width&quot;:1502,&quot;height&quot;:1334,&quot;displaySize&quot;:&quot;medium&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/PZI20V4VI3RB/ing-2-79-1.png" alt="ing-2-79-1.png" height="1334" width="1502" data-display-size="medium" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/PZI20V4VI3RB/ing-2-79-1.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/PZI20V4VI3RB/ing-2-79-1.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/PZI20V4VI3RB/ing-2-79-1.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/PZI20V4VI3RB/ing-2-79-1.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/PZI20V4VI3RB/ing-2-79-1.png 1600w, https://us.v-cdn.net/6031689/uploads/PZI20V4VI3RB/ing-2-79-1.png" /></a>
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        <title>Ingress 2.77.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/16231/ingress-2-77-1-release-notes</link>
        <pubDate>Wed, 04 Aug 2021 23:13:45 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">16231@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• We updated AP earned from destroying a Portal Mod from +75AP to +80AP to differentiate it from other actions, like destroying a Resonator.</p><p>• The <code spellcheck="false" tabindex="0">Main Menu &gt; Events</code> button now links to upcoming events at <a href="https://community.ingress.com/en/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fingress.com%2Fevents" rel="nofollow noopener ugc">https://ingress.com/events</a> </p><p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: The <code spellcheck="false" tabindex="0">Main Menu &gt; Nominations</code> button would occasionally disappear. Stage fright, presumably. </p><p>• Fixed: Custom avatars would reset to the default avatar upon restarting Ingress.</p><p>• Fixed: Starting the New Agent Tutorial with no nearby Portals caused a softlock.</p><p>• Fixed: The C.O.R.E. renewal time was off by up to 1 hour.</p><p>• Fixed: Sign in with Facebook wasn’t working on Intel Map.</p><p><br /></p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/R747KYZNCDD6\/img-3399b.png&quot;,&quot;name&quot;:&quot;IMG_3399b.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:276099,&quot;width&quot;:1502,&quot;height&quot;:1334,&quot;displaySize&quot;:&quot;medium&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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<p><br /></p><p><strong>Coming Soon (2.78.1)</strong></p><p>• Fixed: Agent Header overlaps Drone Footage and Remote Portal View.</p><p>• Fixed: Black vertical line overlaps COMM updates.</p><p>• Fixed: When recharging individual Resonators, using a Power Cube appears to (but doesn’t) deselect the Resonator.</p>]]>
        </description>
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        <title>Ingress 2.76.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/16009/ingress-2-76-1-release-notes</link>
        <pubDate>Fri, 16 Jul 2021 23:01:24 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">16009@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• Portal Scanning has been updated with hexagonal feature points to provide more visual feedback during the scanning flow. An ideal Portal Scan can be completed by walking around or past a Portal, from a distance of 2-5 meters from the Portal, and includes scanned frames that match the default Portal photo.</p><p>• <a href="https://community.ingress.com/en/discussion/16006/a-new-discovery-aerodyne-avatar" rel="nofollow noopener ugc">The Aerodyne avatar</a> designed by IQTech has been added as an optional custom avatar. This avatar also runs on Ingress 2.75.1.</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/D1DQN8PYJ4EB\/ing-2-76-1.png&quot;,&quot;name&quot;:&quot;ing-2-76-1.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:301569,&quot;width&quot;:1502,&quot;height&quot;:1334,&quot;displaySize&quot;:&quot;medium&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/D1DQN8PYJ4EB/ing-2-76-1.png" alt="ing-2-76-1.png" height="1334" width="1502" data-display-size="medium" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/D1DQN8PYJ4EB/ing-2-76-1.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/D1DQN8PYJ4EB/ing-2-76-1.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/D1DQN8PYJ4EB/ing-2-76-1.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/D1DQN8PYJ4EB/ing-2-76-1.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/D1DQN8PYJ4EB/ing-2-76-1.png 1600w, https://us.v-cdn.net/6031689/uploads/D1DQN8PYJ4EB/ing-2-76-1.png" /></a>
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<p><strong>Bug Fixes</strong></p><p>• Fixed: Added consistent styling to the Reassign Portal button during the New Agent Tutorial. (<a href="https://community.ingress.com/en/discussion/15480/2-73-1-reassign-portal-button-design-not-in-line-with-rest-of-prime" rel="nofollow noopener ugc">Forum link</a>)</p><p>• Fixed: Redeeming a passcode that includes a Portal Key doesn’t cause the redemption animation to hang. (<a href="https://community.ingress.com/en/discussion/13652/stuck-in-store-after-redeeming-passcode" rel="nofollow noopener ugc">Forum link</a>)</p>]]>
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        <title>Ingress Prime 2.33.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/5036/ingress-prime-2-33-1-release-notes</link>
        <pubDate>Thu, 03 Oct 2019 20:22:36 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">5036@/en/discussions</guid>
        <description><![CDATA[<p>You should soon receive an update to version 2.33.1 of the Ingress Prime app, which includes the following changes:</p><p>================</p><p>Ingress Prime</p><p>Release Notes</p><p>v. 2.33.1</p><p>================</p><p>For 2.33.1:</p><ul><li>UI: Tap the dark background on main menu, disambiguation, main portal, deploy, recharge, and mods screens to return to the map screen. Tap the background of the Inventory: Power Cube carousel to return to the previous screen.</li><li>UX: Added vibration to most button interactions. Vibration on Android is now more consistent with vibration on iOS.</li><li>Bugfix: Mission waypoints update after portal capture or upgrade.</li><li>Bugfix: Copy agent stats to clipboard copies agent stats in 24-hour clock format.</li><li>Bugfix: Copy portal location to clipboard copies portal latitude and longitude (even if a physical address has been specified).</li><li>Bugfix: Support for character medals in the item Store.</li></ul><p><br /></p>]]>
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        <title>Ingress 2.75.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/15711/ingress-2-75-1-release-notes</link>
        <pubDate>Fri, 02 Jul 2021 20:32:06 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">15711@/en/discussions</guid>
        <description><![CDATA[<p><strong>Bug Fixes</strong></p><p>• Fixed: Opening COMM loads the latest available updates.</p><p>• Fixed: Tapping the Map Screen COMM preview will open the <code spellcheck="false" tabindex="0">ACTIVITIES</code> tab to the latest COMM activity.</p><p>• Fixed: Tapping <code spellcheck="false" tabindex="0">Send Message</code> from Portal Details in Remote Portal View opens the <code spellcheck="false" tabindex="0">CHAT</code> tab and pre-populates the text field with an @mention.</p><p>• Fixed: Sending an @mention will update the username to its Faction color after COMM refreshes. This takes several seconds to automatically refresh.</p><p>• Fixed: After claiming an item from a Kinetic Capsule, you should be able to run a new Program without closing then reopening the Kinetic Capsule.</p><p>• Fixed: Sorting nearby missions by <code spellcheck="false" tabindex="0">NIA</code> should filter the loaded mission list and show only official Mission Day missions within range.</p><p>• Fixed: C.O.R.E. username flair updated on Scout Controller status on Portal Details.</p><p><br /></p><p>Please note there are several remaining UI issues with COMM layout that we are still working to resolve: </p><p>• COMM may be offset to the left of the viewport, which may look like an empty feed or black screen. Switching to a new COMM tab and back should recenter the activity stream.</p><p>• When viewing an older message when a new update comes in, additional vertical padding between messages will appear until swiping up on the activity stream.</p><p>• A black vertical gradient or line runs down the length of the right-hand side of the activity stream.</p><p><br /></p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/DDFMSUY29EJ7\/2-75-1-comm.png&quot;,&quot;name&quot;:&quot;2-75-1-comm.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:274506,&quot;width&quot;:1502,&quot;height&quot;:1334,&quot;displaySize&quot;:&quot;medium&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/DDFMSUY29EJ7/2-75-1-comm.png" alt="2-75-1-comm.png" height="1334" width="1502" data-display-size="medium" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/DDFMSUY29EJ7/2-75-1-comm.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/DDFMSUY29EJ7/2-75-1-comm.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/DDFMSUY29EJ7/2-75-1-comm.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/DDFMSUY29EJ7/2-75-1-comm.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/DDFMSUY29EJ7/2-75-1-comm.png 1600w, https://us.v-cdn.net/6031689/uploads/DDFMSUY29EJ7/2-75-1-comm.png" /></a>
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        <title>Ingress 2.74.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/15560/ingress-2-74-1-release-notes</link>
        <pubDate>Wed, 23 Jun 2021 22:04:24 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">15560@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• Updated Main Menu button layout in preparation for a new feature addition.</p><p>• C.O.R.E. subscribers can view their renewal date in the Settings menu.</p><p><strong>Bug Fixes</strong></p><p>• Fixed: On iOS, fixed a softlock on iPhone SE (2020) when using 2-finger zoom.</p><p>• Fixed: New Agent Training had randomly restarted for some Agents.</p><p>• Fixed: Uploading a Portal Scan sometimes caused the app to crash.</p><p><strong>Next Release</strong></p><p>• We’re currently testing fixes to loading and refreshing COMM updates and alerts, tentatively scheduled for our Ingress 2.75.1 release. </p><p><br /></p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/89DQ2EPL8IBI\/ing-2-74-1.png&quot;,&quot;name&quot;:&quot;ing-2-74-1.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:94738,&quot;width&quot;:1000,&quot;height&quot;:888,&quot;displaySize&quot;:&quot;medium&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/89DQ2EPL8IBI/ing-2-74-1.png" alt="ing-2-74-1.png" height="888" width="1000" data-display-size="medium" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/89DQ2EPL8IBI/ing-2-74-1.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/89DQ2EPL8IBI/ing-2-74-1.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/89DQ2EPL8IBI/ing-2-74-1.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/89DQ2EPL8IBI/ing-2-74-1.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/89DQ2EPL8IBI/ing-2-74-1.png 1600w, https://us.v-cdn.net/6031689/uploads/89DQ2EPL8IBI/ing-2-74-1.png" /></a>
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        <title>Ingress 2.73.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/15336/ingress-2-73-1-release-notes</link>
        <pubDate>Tue, 08 Jun 2021 20:11:54 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">15336@/en/discussions</guid>
        <description><![CDATA[<p><strong>Bug Fixes</strong></p><p>• Fixed: Fixed a crash that can occur when attacking Portals.</p><p>• Fixed: Japanese and Chinese text input resolves correctly.</p><p>• Fixed: Cleared the <code spellcheck="false" tabindex="0">Access level insufficient</code> error during Agent Tutorial.</p><p><br /></p><p><strong>Known Issues</strong></p><p>• We’re testing a fix for pinch-to-zoom on iPhone SE (2020), which should be ready in the 2.74.1 update. In the meantime, double tap and then drag up or down to zoom.</p><p>• We're testing a fix for a crash that can occur when uploading Portal Scans, also in the 2.74.1 update.</p>]]>
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        <title>Ingress 2.72.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/15151/ingress-2-72-1-release-notes</link>
        <pubDate>Fri, 21 May 2021 20:42:31 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">15151@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><ul><li>We updated to Unity 2019 LTS for improvements and stability.</li></ul><p><strong>Bug Fixes</strong></p><ul><li>Fixed: Moved mission waypoint description so Layers button doesn’t block it.</li><li>Fixed: Standard emoji in COMM display correctly.</li><li>Fixed: Fixed softlock when nominating a new Portal.</li><li>Fixed: Dronenet layer selection is preserved after restarting the Ingress app.</li><li>Fixed: Agents can purchase a cosmetic medal even at max inventory capacity.</li><li>Fixed: Corrected voice-over audio when deploying a Portal Fracker or Beacon.</li><li>Fixed: On Android, speculative fix for our top crash.</li><li>Fixed: On iOS, Scout Controller &lt;null&gt; notifications show Portal titles.</li></ul>]]>
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        <title>Ingress 2.70.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/14690/ingress-2-70-1-release-notes</link>
        <pubDate>Fri, 23 Apr 2021 19:15:16 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">14690@/en/discussions</guid>
        <description><![CDATA[<p><strong>Bug Fixes</strong></p><p>• Fixed: After claiming an item from a Kinetic Capsule Program, the Kinetic Capsule remains open to run a new Program.</p><p>• Fixed: Chinese translations for capturing and losing Scout Controller status were switched to show the correct status updates.</p><p><strong>Known Issue</strong></p><p>• We're investigating an issue with the ACTIVITIES tab opening the oldest update first when entering via the Map Screen preview. Updating the distance slider should load the most recent update, or entering COMM by swiping the Main Menu button to the right should load the most recent update.</p>]]>
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        <title>Ingress 2.69.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/14421/ingress-2-69-1-release-notes</link>
        <pubDate>Fri, 09 Apr 2021 19:44:50 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>CordialWombat</dc:creator>
        <guid isPermaLink="false">14421@/en/discussions</guid>
        <description><![CDATA[<p><strong>What's New</strong></p><p>• Updated the Layers button with a temporary placeholder for a new layer, coming soon!</p><p>• Added a `Refresh` button to Settings menu &gt; Subscriptions to help Agents who might be seeing an account-specific issue with their C.O.R.E. renewal. </p><p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: COMM should open the most recent update first, without jumping to the oldest update when a new alert or activity comes in.</p><p>• Fixed: Portal Scans on iOS should no longer softlock the app after tapping Upload Now or Upload Later.</p>]]>
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        <title>Ingress 2.68.2 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/14181/ingress-2-68-2-release-notes</link>
        <pubDate>Fri, 26 Mar 2021 20:03:03 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">14181@/en/discussions</guid>
        <description><![CDATA[<p><strong>What's New</strong></p><ul><li>We added a <code spellcheck="false" tabindex="0">completed their Agent Training</code> status update to Faction COMM to help Agents welcome new recruits into the fold.</li></ul><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/VHZ9D4C3P8RF\/completed-training.jpg&quot;,&quot;name&quot;:&quot;completed-training.jpg&quot;,&quot;type&quot;:&quot;image\/jpeg&quot;,&quot;size&quot;:73956,&quot;width&quot;:750,&quot;height&quot;:562,&quot;displaySize&quot;:&quot;large&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/VHZ9D4C3P8RF/completed-training.jpg" alt="completed-training.jpg" height="562" width="750" data-display-size="large" data-float="none" data-type="image/jpeg" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/VHZ9D4C3P8RF/completed-training.jpg 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/VHZ9D4C3P8RF/completed-training.jpg 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/VHZ9D4C3P8RF/completed-training.jpg 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/VHZ9D4C3P8RF/completed-training.jpg 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/VHZ9D4C3P8RF/completed-training.jpg 1600w, https://us.v-cdn.net/6031689/uploads/VHZ9D4C3P8RF/completed-training.jpg" /></a>
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<p><br /></p><p><strong>Bug Fixes</strong></p><ul><li>Fixed: Opening Mod Details turned the Layers button on there, as well as on Portal Details.</li><li>Fixed: Inventory count &gt;2,000 on Capsule Management and Inventory Details was displayed in red, even when C.O.R.E. subscribers had inventory capacity remaining.</li><li>Fixed: The C.O.R.E. Medal title was missing a period after the E.</li><li><br /></li></ul><p><strong>Known Issues</strong></p><ul><li>We're still working on fixing COMM so ALERTS open the most recent update first, and COMM doesn't jump back to the oldest update when new updates come in.</li><li>We've identified what's causing Portal Scans on iOS to softlock the app when choosing <code spellcheck="false" tabindex="0">Upload Now</code> or <code spellcheck="false" tabindex="0">Upload Later</code>, and we're working on a fix.</li></ul>]]>
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        <title>Ingress 2.67.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/13955/ingress-2-67-1-release-notes</link>
        <pubDate>Fri, 12 Mar 2021 22:08:58 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">13955@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• The Layers button now remembers your selected Layer, even after restarting the Ingress app.</p><p>• We now show individual AP updates rather than bundled AP updates to better show earned AP, like +500AP for capturing a Portal and +250AP for fully capping it, on top of the +125AP for each Resonator deployed.</p><p>• On iOS, we updated our minimum requirements to iOS 12.2 and above because of requirements from other game components. (This doesn’t affect Android.)</p><p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: Battle Beacons can be deployed even if the Agent has existing Portal Mods on the Target Portal.</p><p>• Fixed: On Android, tapping the Back button when the Layers drop-down menu is open will close the Layers menu.</p><p>• Fixed: Tapping a Field Trip waypoint from an active mission while in Drone Footage View no longer causes a softlock.</p>]]>
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        <title>Ingress 2.66.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/13735/ingress-2-66-1-release-notes</link>
        <pubDate>Fri, 26 Feb 2021 19:09:18 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">13735@/en/discussions</guid>
        <description><![CDATA[<p><strong>What's New</strong></p><p>• The <code spellcheck="false" tabindex="0">Invert</code> button on Intel Map enables Agents to flip or reverse the Portal History rings on a selected Layer. We’re aware of a display issue that occurs when choosing a different Layer with <code spellcheck="false" tabindex="0">Invert</code> still selected. In the meantime, deselecting then reselecting <code spellcheck="false" tabindex="0">Invert</code> should help.</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/IDTCOA9S7LR2\/invert-button.png&quot;,&quot;name&quot;:&quot;invert-button.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:792351,&quot;width&quot;:1910,&quot;height&quot;:834,&quot;displaySize&quot;:&quot;large&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/IDTCOA9S7LR2/invert-button.png" alt="invert-button.png" height="834" width="1910" data-display-size="large" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/IDTCOA9S7LR2/invert-button.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/IDTCOA9S7LR2/invert-button.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/IDTCOA9S7LR2/invert-button.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/IDTCOA9S7LR2/invert-button.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/IDTCOA9S7LR2/invert-button.png 1600w, https://us.v-cdn.net/6031689/uploads/IDTCOA9S7LR2/invert-button.png" /></a>
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<p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: Upgrading a Portal no longer causes its Portal History ring to disappear.</p><p>• Fixed: We fixed a hard lock that sometimes occurred when nominating a new Portal.</p><p>• Fixed: On Android, we un-stuck the stuck Loading animation after tapping the Back button when Linking.</p>]]>
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        <title>Ingress 2.65.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/13571/ingress-2-65-1-release-notes</link>
        <pubDate>Fri, 12 Feb 2021 20:47:13 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">13571@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• Portal History is live on <a href="https://community.ingress.com/en/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fintel.ingress.com%2F" rel="nofollow noopener ugc">Intel Map</a>, enabling Agents to show and hide unique Portal visits, captures, or Scout Controlled Portals and Volatile Scout Controller Portals. The Layers button will be added to Ingress 2.65 after all Agents have access to the latest update, which adds Portal History to the Scanner app*.</p><p>• C.O.R.E. is an optional monthly subscription for $4.99 USD per month (or your local equivalent determined by your country’s exchange rate and app store pricing tiers). For more info, see our announcement <a href="https://community.ingress.com/en/discussion/13500/now-available-c-o-r-e-subscription" rel="nofollow noopener ugc">here</a>.</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/78IN5A7X82UA\/layers-button.png&quot;,&quot;name&quot;:&quot;layers-button.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:722709,&quot;width&quot;:750,&quot;height&quot;:1334,&quot;displaySize&quot;:&quot;large&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/78IN5A7X82UA/layers-button.png" alt="layers-button.png" height="1334" width="750" data-display-size="large" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/78IN5A7X82UA/layers-button.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/78IN5A7X82UA/layers-button.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/78IN5A7X82UA/layers-button.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/78IN5A7X82UA/layers-button.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/78IN5A7X82UA/layers-button.png 1600w, https://us.v-cdn.net/6031689/uploads/78IN5A7X82UA/layers-button.png" /></a>
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<p><strong>Bug Fixes</strong></p><p>• Fixed: If you kept Regional Scores open passed the Checkpoint, the timer sometimes went negative. While Einstein determined that time is indeed relative, our Septicycle timer should now reset after each Checkpoint.</p><p>*We're aware of a known issue where Portal History rings temporarily disappear when a Portal's Level changes, for example from a Level 1 to Level 2 Portal, and we're working on a fix.</p>]]>
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        <title>Ingress 2.63.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/13273/ingress-2-63-1-release-notes</link>
        <pubDate>Fri, 15 Jan 2021 19:46:44 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">13273@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• We updated what's counted as a unique Portal visit to include the following actions taken at a Portal: hack, deploy or upgrade a Resonator, deploy a Portal Mod, create a Link, deploy a Beacon or Firework, locally recharge the Portal, successfully upload a Portal Scan, and successfully submit a Portal or Portal photo. (Like before, remote recharge and Drone actions do not count as a unique Portal visit.)</p><p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: We identified and resolved our top crash on Android phones.</p><p>• Fixed: The Android Back button will dismiss confirmation prompts.</p><p>• Fixed: Added missing Korean and Norwegian translations.</p><p><br /></p><p>Note that we skipped over the 2.62.1 release because of the holidays, and have bumped the version number to 2.63.1, which is beginning to roll out now.</p>]]>
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        <title>Ingress 2.63.2 on Android-only</title>
        <link>https://community.ingress.com/en/discussion/13384/ingress-2-63-2-on-android-only</link>
        <pubDate>Fri, 29 Jan 2021 19:30:23 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">13384@/en/discussions</guid>
        <description><![CDATA[<p>Ingress 2.63.2 on Android-only is a patch update (up from 2.63.1) in order to fix a black screen on login issue affecting 32-bit Android devices that was originally reported here:</p><div data-embedjson="{&quot;recordID&quot;:13304,&quot;recordType&quot;:&quot;discussion&quot;,&quot;body&quot;:&quot;&lt;p&gt;After upgrading to 2.63.1, it does not start with a black screen after displaying the logo.&lt;\/p&gt;&lt;p&gt;I reinstalled it, but it doesn&amp;#039;t improve.&lt;\/p&gt;&lt;p&gt;OS: Android 5.0.2, Model: SONY SOL26&lt;\/p&gt;&quot;,&quot;bodyRaw&quot;:&quot;[{\&quot;insert\&quot;:\&quot;After upgrading to 2.63.1, it does not start with a black screen after displaying the logo.\\nI reinstalled it, but it doesn't improve.\\nOS: Android 5.0.2, Model: SONY SOL26\\n\\n\&quot;}]&quot;,&quot;format&quot;:&quot;rich&quot;,&quot;dateInserted&quot;:&quot;2021-01-20T22:47:22+00:00&quot;,&quot;insertUser&quot;:{&quot;userID&quot;:10951,&quot;name&quot;:&quot;n0b3110&quot;,&quot;url&quot;:&quot;https:\/\/community.ingress.com\/en\/profile\/n0b3110&quot;,&quot;photoUrl&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/avatarstock\/nTCV5B8ACAH9T.jpg&quot;,&quot;dateLastActive&quot;:&quot;2022-11-02T15:03:17+00:00&quot;,&quot;banned&quot;:0,&quot;punished&quot;:0,&quot;private&quot;:false,&quot;label&quot;:&quot;✭✭&quot;},&quot;displayOptions&quot;:{&quot;showUserLabel&quot;:false,&quot;showCompactUserInfo&quot;:true,&quot;showDiscussionLink&quot;:true,&quot;showPostLink&quot;:true,&quot;showCategoryLink&quot;:false,&quot;renderFullContent&quot;:false,&quot;expandByDefault&quot;:false},&quot;url&quot;:&quot;https:\/\/community.ingress.com\/en\/discussion\/13304\/2-63-1-black-screen&quot;,&quot;embedType&quot;:&quot;quote&quot;,&quot;name&quot;:&quot;2.63.1 Black screen&quot;}">
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        https://community.ingress.com/en/discussion/13304/2-63-1-black-screen
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<p>Please note that this Ingress 2.63.2 release is Android-only. iOS Agents should continue to see Ingress 2.63.1 on App Store (no change).</p><p>Additionally, we're going to update the minimum Ingress version to 2.63.2 on Android in order to ensure all Agents have the latest bugfixes. We normally hold updates to the minimum Ingress version required to earlier in the week, but we're doing this now because of the number of affected Agents on 32-bit Android.</p>]]>
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        <title>Ingress 2.61.2 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/12945/ingress-2-61-2-release-notes</link>
        <pubDate>Fri, 11 Dec 2020 21:42:13 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">12945@/en/discussions</guid>
        <description><![CDATA[<p>Dec 11, 2020</p><p><strong>What's New</strong></p><p>• The yellow Portal markers in the Scanner app and on Intel Map indicate Volatile Scout Controller Portals, which grant 3 Scout Controller Points towards the Scout Controller medal when claimed through Portal Scanning. For more information, please see <a href="https://community.ingress.com/en/discussion/12903/volatile-scout-controller-portals" rel="nofollow noopener ugc">this forum thread</a>.</p><p><strong>Bug Fixes</strong></p><p>• Fixed: Portal photos sometimes failed to load on the Portal Details screen, and should now display correctly.</p><p>• Fixed: We updated News Feed fonts and colors to better match the rest of COMM. See the screenshot below.</p><p>• Fixed: Going forward, Agents can only create 1 Ingress account per email address across Google, Facebook, or Apple login methods.</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/ZVJNXL9HX0QP\/news-feed-2.png&quot;,&quot;name&quot;:&quot;news-feed-2.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:349719,&quot;width&quot;:750,&quot;height&quot;:1334,&quot;displaySize&quot;:&quot;large&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/ZVJNXL9HX0QP/news-feed-2.png" alt="news-feed-2.png" height="1334" width="750" data-display-size="large" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/ZVJNXL9HX0QP/news-feed-2.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/ZVJNXL9HX0QP/news-feed-2.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/ZVJNXL9HX0QP/news-feed-2.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/ZVJNXL9HX0QP/news-feed-2.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/ZVJNXL9HX0QP/news-feed-2.png 1600w, https://us.v-cdn.net/6031689/uploads/ZVJNXL9HX0QP/news-feed-2.png" /></a>
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<p><br /></p>]]>
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        <title>Ingress 2.56.2 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/12264/ingress-2-56-2-release-notes</link>
        <pubDate>Mon, 28 Sep 2020 19:22:07 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticOfficial</dc:creator>
        <guid isPermaLink="false">12264@/en/discussions</guid>
        <description><![CDATA[<p>This update includes bug fixes as well as subtle visual refreshes, including an updated Niantic logo on app start and inventory count on Map Screen.</p><p><strong>Bug Fixes</strong></p><p>• Fixed: Ghost Portals should not appear on Map Screen when a Beacon or Fireworks are used.</p><p>• Fixed: <code spellcheck="false" tabindex="0">ACQUIRE</code> button is disabled when selecting a dropped item out of range.</p><p>• Fixed: Use English-only for <code spellcheck="false" tabindex="0">ALL TIME</code> time span when copying Agent Stats to clipboard.</p><p>• Fixed: Tapping <code spellcheck="false" tabindex="0">Send Message</code> in Remote Portal View no longer causes a softlock.</p><p>• Fixed: On Cross-Faction Chat, sending a message to the same Faction keeps you on the current tab.</p><p>• Fixed: On Chat, can add multiple @mentions to a message by tapping an Agent’s codename and choosing <code spellcheck="false" tabindex="0">Send Message</code>.</p>]]>
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        <title>Ingress 2.60.2 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/12766/ingress-2-60-2-release-notes</link>
        <pubDate>Mon, 30 Nov 2020 22:29:31 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticBrian</dc:creator>
        <guid isPermaLink="false">12766@/en/discussions</guid>
        <description><![CDATA[<p><strong>What’s New</strong></p><p>• Added News Feed to COMM, a stream of the latest updates from the Ingress Team and Niantic Project researchers.</p><p>• Added a <code spellcheck="false" tabindex="0">SCAN PORTAL</code> button to Portal Details for faster access to Portal Scanning, and updated the upload confirmation dialog to a toast to further reduce the number of taps required to dismiss Portal Scanning confirmation screens.</p><p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: Glyph Hack “Bonus items:” window flashes then closes.</p><p>• Fixed: Black Links display on some 32-bit phones.</p><p>• Fixed: Kinetic Capsule sometimes displays 8.0/8km when Agents are actually at 7.9km walked.</p><p>• Fixed: Android Back button doesn’t skip item animation in the Store.</p>]]>
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        <title>Ingress 2.59.2 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/12630/ingress-2-59-2-release-notes</link>
        <pubDate>Fri, 13 Nov 2020 21:27:27 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticOfficial</dc:creator>
        <guid isPermaLink="false">12630@/en/discussions</guid>
        <description><![CDATA[<p><strong>What's New</strong></p><p>• Updated map tiles from Jan 2020 with new transportation and building information.</p><p><strong>Bug Fixes</strong></p><p>• Fixed: Wrong codename briefly displayed on Resonators.</p><p>• Fixed: Can’t tap item in Attack or Deploy carousel to advance to that item.</p>]]>
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        <title>Ingress 2.57.2 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/12361/ingress-2-57-2-release-notes</link>
        <pubDate>Fri, 09 Oct 2020 19:23:54 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticOfficial</dc:creator>
        <guid isPermaLink="false">12361@/en/discussions</guid>
        <description><![CDATA[<p><strong>What's New</strong></p><p>• <a href="https://community.ingress.com/en/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fintel.ingress.com%2F" rel="nofollow noopener ugc">Intel Map</a> now displays Filters on mobile so Agents can quickly view Portals by Faction control (Enlightened; Resistance; Neutral) and toggle Link and Field visibility.</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/us.v-cdn.net\/6031689\/uploads\/MJLDZR5C1ICN\/img-2198.png&quot;,&quot;name&quot;:&quot;IMG_2198.png&quot;,&quot;type&quot;:&quot;image\/png&quot;,&quot;size&quot;:1028399,&quot;width&quot;:1792,&quot;height&quot;:828,&quot;displaySize&quot;:&quot;large&quot;,&quot;float&quot;:&quot;none&quot;,&quot;embedType&quot;:&quot;image&quot;}">
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            <img src="https://us.v-cdn.net/6031689/uploads/MJLDZR5C1ICN/img-2198.png" alt="IMG_2198.png" height="828" width="1792" data-display-size="large" data-float="none" data-type="image/png" data-embed-type="image" srcset="https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=10/https://us.v-cdn.net/6031689/uploads/MJLDZR5C1ICN/img-2198.png 10w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=300/https://us.v-cdn.net/6031689/uploads/MJLDZR5C1ICN/img-2198.png 300w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=800/https://us.v-cdn.net/6031689/uploads/MJLDZR5C1ICN/img-2198.png 800w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1200/https://us.v-cdn.net/6031689/uploads/MJLDZR5C1ICN/img-2198.png 1200w, https://us.v-cdn.net/cdn-cgi/image/fit=scale-down, width=1600/https://us.v-cdn.net/6031689/uploads/MJLDZR5C1ICN/img-2198.png 1600w, https://us.v-cdn.net/6031689/uploads/MJLDZR5C1ICN/img-2198.png" /></a>
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<p><br /></p><p><strong>Bug Fixes</strong></p><p>• Fixed: Missing Ingress logo in Battery Saver Mode.</p><p>• Fixed: Only 2 lines of text displayed on mission waypoint descriptions.</p><p>• Fixed: Broken NL-1331X Avatar image in item Store.</p><p>• Fixed: Missing German, Italian, Czech translations on Main Menu and in Settings.</p>]]>
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        <title>Ingress 2.58.1 Release Notes</title>
        <link>https://community.ingress.com/en/discussion/12456/ingress-2-58-1-release-notes</link>
        <pubDate>Fri, 23 Oct 2020 19:58:32 +0000</pubDate>
        <category>Release Notes</category>
        <dc:creator>NianticCasey</dc:creator>
        <guid isPermaLink="false">12456@/en/discussions</guid>
        <description><![CDATA[<p><strong>Bug Fixes</strong></p><p>• Fixed: COMM jumps to the oldest message when a new update loads.</p><p>• Fixed: NHLDNMECGPG error on Dronenet when Agent has insufficient XM.</p><p>• Fixed: Restarting the app during New Agent Training ends Training and loads codename selection.</p><p>• Potential fix: Location inaccurate when returning to app from background.</p><p>• Potential fix: Unable to create a Link to a Portal until restarting the app.</p>]]>
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