Portal Scanning Guidelines?
Hey, are there any guidelines for portal scanning?
Sure, one can simply record those videos and work towards a badge but I'd like to provide a significant value per each scan, not just waste the data
In-game hint asks about walking around a portal (if possible) but as I know from my previous 3D scanning experience it worth to do these things as well:
- Change distance to portal fir better texture resolution
- Capture with tilted camera
- Capture the top of the waypoint (obviously you can't capture the top and walk around)
- Capture the place of
connectionportal to the ground
In addition sometimes it's better to have two separate captures instead single one (in case of some obstacles).
In addition if the wayspot is flat (e.g. mural or graffiti) its quite impossible to walk around so we should select proper angles for starting and finishing captures.
What if some objects (that are not related to the portal) appear in the camera view? E.g. trees or just branches around the wayspot in the park... What about moving people\cars in the scene background?
Any advices of scanning
wired structures like this?