Ingress adventure sync
Gersterwind
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Wait though!
Not for hatching eggs or anything POGO or HPWU.
Not for gathering XM, or getting the trekker badge. (But that might be good too)
I think if we enabled an adventure sync sort of feature, we might be able to get around more of the speedlock issues that some people are still reporting.
Those of you who want ingress to morph into PoGo can suggest some in-game reason to hatch XM eggs now, but that's not my idea.
Post edited by Gersterwind on
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duplicate VR stuff would be the only reason in a capsule that i would want.
Brian Rose did saying getting adventure sync working was a top priority, I'll try to find the post where he said that
Edit: I couldn't find the Brian Rose quote I was thinking of, but I did find John Hanke saying it here: https://venturebeat.com/2018/11/11/how-niantic-designers-tackled-ingress-prime-reboot/view-all/
He commented about it on reddit quite recently, here's a link to the post. https://www.reddit.com/r/Ingress/comments/e4u2wo/moronic_monday_12022019_your_weekly_questions/f9nv9fw/?context=3
Somewhat tangential, but as and when Adventure Sync makes its way into Ingress, I'd love to see Trekker reported to one decimal place. The accuracy from the profile screen (plus or minus a smidgeon under 2km between samples) makes it a bit of a farcical stat to track for First Saturdays.
If they port it to Ingress I hope they rename it OpSync.
OpSync. I like that.
vr items are supposed to be very rare. Removing them from duplication was a good point from nia.
Indeed @Khatre but some VR items are not more available from the portal network. A capsule with adventure sync will be useful for this item.
Then sole daily/monthly (not too easy) quest rewarding them would be better.
So mules wouldn't profit from it