Anti-Harassment Measure: Remove agent names from COMM actions.
GoblinGranate
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It's simple: lower COMM actions to Portal Captures/Neutralizations, Link Creations/Destructions and Field Creations/Destructions.
Instead of placing the agent name, place the faction.
For example, I capture some portal, COMM would say "The ENL has captured some portal".
This would also require agent name removal from INTEL. Agent names would still be visible in Scanner as usual.
Pros? Cons?
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I agree with this 100%.
This would also break the IITC agent tracking as well. If we don't know who is doing what other than just the faction, there wouldn't be so much toxicity cross faction in some areas.
Yes, the player tracker mod is exactly what I had in mind when I thought about this!
Those who fix their eyes all day on COMM in order to find cheaters and report will disagree XD
Cons - It will be tough finding new players to help learn to play and join the community
Pros - Preventing player tracking, but that hasn't been much of a problem since Guardian was removed
@Allonautilus this clearly needs a better anti-cheating system, or at least a way to reduce the income of tickets on support.
Anyway, the game is meant to be played, not to be guarded, isn't it? :)
wouldn't you just be able to check the portal for who's resonator was on the portal after capture? Seems like a multi-accounters dream.
Going to move this to the App Feedback forum.
Would be harder to contact or interact with an agent. Plus, you wouldn’t have evidence to report cheaters
@GoonieGuy yes, that would need a twerk aswell.
About multi-accs, I believe they are already living their dream :/
Good to see you around, Goonie :)
That's true @GoblinGranate - I think recursion was a good step towards reducing multiaccounting for folks that felt like they had no reason to gain AP. Love to hear more ideas on reducing anti-harassment and other forms of cheating. Good to see you too!
you should call this one in :) i'd love to talk about it more on the show
Disagree that this is a good idea.
COMM activity is the basis for situational awareness in Ingress, and is a key differentiator in Ingress vs. other games. It increases the coupling of the virtual universe activity to real time and space for the game.
With decreased coupling comes things like:
Lack of care about abuse with backpack accounts, bot, spoofers, etc. When things are invisible, they tend to "not affect anyone so why complain". This is the foundation for the rampant accepted cheating in e.g. Pokemon Go.
Lack of urgency regarding actions happening in the virtual universe in terms of player movements which could show a larger strategic or tactical activity. While Ingress may have declined as a game, action and reaction is still the basis for the game as we knew it.
That's an interesting point, @caderoux , but I don't think allowing palyers to be harrased like they are justifies the "urgency" you speak about.
Also, you are basing the point in the fact that reports are resolved satisfactory, which is not happening from my point of view. When you complain and only the wall listens to you... you tend to look for ways to reduce the damage.
Also, I avoided to mention Pokemon GO since multi-accs are here used the same way they are there. There is lots of trainers that avoid cheating and would love a banstorm. Actually,
I don't know about you, but I know a guy who used 25 accounts to get a gold Recruiter just to reach L10 and ticket was resolved "successfully" by Niantic. The lad is L12 nowadays xD
Hello!
Pros: The already mentioned ones, this measure could certainly "blind-fold" the players and remove some toxicity. This is no trivial issue, at least in Spain where i play. Toxicity is an issue on many of the main cities in Spain,
Cons: I like knowing who does what and where they are, when they are around me. This way we can warn a friend about an opposing faction agent going to their area, so he is ready to use an ADA, or greet a fellow player (of my faction or the other) that's playing nearby.
Honestly, i can say too that i like knowing who busted my quarter, so i can repay the favor.
Nonsense.
If you are being harassed, report It, block It and ignore It.
I can't see that this would have an overall benefit.
It would mainly reduce the interactions between agents and destroy the community factor of ingress. In the end everybody would be playing on their own. This wouldn't be the game ingress is supposed to be.
Don't get me wrong, doing something about harassment is important, but this isn't the right measure in my opinion.
Absolutely not for this.
It helps to track and find cheaters/spoofers that's play in closed area.
I don't want anonymous cheaters being free like in pokemon
While I understand why this is being suggested it does take away a part of the game that is essential. Taking away communication within the game is taking away agents first steps to the community around them. I would have never been involved in the communities if some one hadn't pinged me in comms and added me to a hangout. Granted, yes pokego has made its communities without comms, but as pointed out, it's a different game with a different moral ground. Pokego doesnt have comms and still deals with toxicity in their communities like ours here but it's less controlled as it comes out in forums like reddit and fb. Comms that show agent activity and open harrassment give us something that we can report that comes directly from the game, that isnt a third party application.
Horrible idea. The game is about reaching out to other agents, and most of my interactions - with res and enl are positive. if you take away agent names you take away the very soul of the game.
I want to add another point. Ingress is about building small or large blue or green fields, Don't get me wrong, you can have other priorities, but it comes down to MU in the end.
If you don't see player names you can't be on the lookout for BAF's as you can't see if a player acts unusual, or if there are a lot of players on the move.
I find it hard enough to follow player movement while fielding in Prime, as I have to switch to the comm every few minutes and don't have the possibility to see it all the time.
So looking at the intel with player tracker enabled is harassment @GoblinGranate ?
This would just break the game for no benefit at all. What do you think this will stop?
@karrenzazes why do you think that "blinfold" would help? It will only make the haters hate whole factions instead of single agents.
Do you really think toxic players will stop being toxic because they don't see who are they talking to? On the contrary, they would be the most benefited thanks to the anonimity it would provide.
If you can see their names, at least you can report and wait for niantic to do nothing. Or go to the police with some kind of proof.
I really don't see how this would help anything. It's part of this game. Besides, from the COMMS you can click on the portal that "ENL" just captured, and it will show the agent anyway.
@edyak I think that could help avoiding insults, home-following, false accusations , and so on. But i think the price is too high.
This point comes up again and again, ignoring that it breaks the core of Ingress. Ingress is a social game, unlike Pokemon Go. You're supposed to be visible, because that's what Ingress is about. Seeing other people's actions, anticipating their next moves. That's the strategic component that sets Ingress apart from **** games like PoGo. Killing that would **** Ingress
So... are you trying to give people a reason to scrape portal data all the time again? Because that's what you're implying here.
Report the Agent if they are harassing you.
@Hydraulinski That is of no use if you are being chased around :/ (sorry, quoting doesn't seem to work properly).
@Khatre It is my belief that search & destroy should be Niantic's work, not community's. I hate cheaters aswell, but I prefer to play the game, you know :/ (sorry for the missing quote again).
I see many of you take the suggestion and just asume that is a personal situation on me when it's not, it's just an idea to speak about :)
Using a statement that begins with "If you are..." is not very constructive, btw, boys, I don't see any ranking for winning arguments over here xD
Thanks for all the feedback, I find it quite revealing.
The game has been around 7 years. This has been discussed a lot, it is an important part of the game, and should not be changed.
That’s PRO isn’t true. I’ve been bullied almost daily by one agent since my first day playing and followed by many agents when go
Strictly speaking anyone using player tracker from IITC is against the Ingress ToS.
As others have said, people scanning the messages on the Intel map and tracking unusual patterns of activity is an important part of the Ingress strategy and it would ****, or at least severely cripple, the game if it was removed.
Personally I dont like the idea.
Part of the appeal to me of Ingress is the social aspect of the game, be it with your own team or members of the opposition.
Seeing who has done what, and the ability to chat to them, has lead to being friendly with many opposition agents, having a chat when you bump into each other, jokingly telling them off for destroying or creating fields near you, and vice versa.
Last summer an opposition member and I were fighting over the same area, messaged each other, as we could see we were both cancelling each other out an not getting anywhere , so arranged to meet up at a nearby pub and spent a few hours having a couple of pints in the sunshine.
Things like this would be lost and the more social aspect of Ingress would deteriorate. I dont think the actions of a minority who **** others should be allowed to alter this.