A fix is coming in our next update (2.95.1).
Can confirm that in v2.92.1, setting the language to Turkish will muck up the game, mostly the item names and descriptions.
May be a side effect of updating to Unity 2020?
Oneplus 8 Pro
@Olcaytoin what did Ingress 2.91 display before you updated to 2.92? I don't think we have translations or Turkish localization, so did these strings show up in English before updating?
It was in English.
Oh also these were copied to my clipboard somehow: (Please note this is one (1) entry)
No String for Key comm_notification_kinetic_capsule
No String for Key profile_next_level_requirement
No String for Key profile_stat_tab_all_time
No String for Key profile_stat_tab_month
No String for Key profile_stat_tab_week
No String for Key profile_stat_tab_now
No String for Key format_distance_m
No String for Key portal_info_dialog_owner
No String for Key format_distance_cm
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
No String for Key enum_map_resource_type_emitter_a
No String for Key item_level
No String for Key format_distance_km
Thanks for your patience. We believe we've identified what caused this issue and we're working on the fix now, targeting mid-July.
TIL while we have two i's in English (upper and lower), Turkish has four:
Oh man, I've lost the count of how many times I committed to random FOSS projects just to fix this "bug".
Stay safe, be alert, do not trespass and most importantly, force a locale when changing case if you code 😂
Also, if you are interested in adding a Turkish locale, contact me, I can be a help, wink wink
Updated to 2.95.1 and it's all good now. Thanks a lot!