The timing might not have been great for everyone when they took it away, but the benefits of having it gone far outweigh the the exemplifying how horrible people can be on the internet and in video games.
The problem of this badge is that enemies who want to **** eachother. They are able to wait over 4 months to destroy a portal just to **** others badge. Some people consider this as it is (a game). Others tresspass that limit.
I'm with the rest of these folks. The medal doesn't need to be revived, as it caused a fair amount of drama with people who would track portals and be sure to **** them just before the onyx badge time.
I always thought it would be cool to have a similar badge, one that emphasized keeping portals alive that was cumulative, with some guards against being "hunted".
I like how it promoted people to venture out and explore new places and things. However, it had some negative, unintended consequences, as well. It would be nice to find something that is not prone to abuse and harassment but still promotes exploration.
Maybe a variant on the Explorer/Pioneer badge? That worked pretty well for Via Lux Odyssey.
Another option could be a "Wilderness Pioneer" for capturing portals a certain distance from another portal, or from the nearest paved road, or in low-population-density areas or something.
Yes, we clearly need our PvP outlet back. Niantic sucks at game mechanics, but this brilliant accident created a deep and intricate game that satisfied the PvP urges of many players. However, you'd have to remove flipcards from the game, so that you'd actually be able to "guard."
@DisasterRawr PvP urges are one thing... but that badge satisfied something a little more damp and moldy than simple PvP play. one on one glyph battles are a better idea than bringing back the zombie corpse of the guardian medal. that thing was all about griefing people and i really do not see a benefit for its return... or catering to those types of players who are tickled down in there cakepits by gameplay like this.
i was lucky enough to get by unscathed into an onyx medal but so many were not and it was just a drag to watch how it went down on both sides. I honestly believe it was ultimately bad for the soul of the game.
@Zenn, is it griefing when you take out a farm while it's being hacked? Block a field while it's being built? Because these are the only other gameplay interactions that satisfy those urges for these people... "Oh, you thought you were going to do ____, well, no, we're not going to let that happen." The denial of a medal was a much slower and calculated version. It played on the weaknesses of the medal, and the game mechanics themselves. I think it was brilliant, and I'm sad that they had to go and remove capture dates from intel, just to avoid hurt feelings... because that awful decision led to so much illicit data. That two-pronged attack of "hurt feelings" and then, consequently, "scrapers: bad" killed off what was a decent outlet for slow-paced PvP.
When Niantic did away with the medal, I was the beneficiary by getting Onyx because I was targeted when my portals reach between 145 and 148 days. It really created harsh feelings since I'm sure that data was scraped. I can say I'm glad that thing is retired.
@DisasterRawr I personally think that those first two things you pointed out are in fact just how the game is played. Sometimes you're gonna throw a link that may end up blocking the other side from making a massive field. Sometimes you may even block your own team from making a massive field by throwing a monster link. That has happened so many times, from what I've heard.
The 'denial' of the Guardian medal spawned a bunch of asshats who were tracking how long someone owned a portal, just to snuff it out before onyx was reached. It was intentionally cruel, even if it's "Just a game" or whatever defense people can try to come up with. The PvP already offered by the essential landgrab nature of the game is enough, at least for me.
Farms are going to get knocked down. This happens. Big fields are going to get blocked if the other faction notices, as they should do in order to play the game. But as I've already said, people tracking how long a portal was owned and then knocking it down just before the onyx medal mark was and will remain intentionally cruel. It's almost bullying in a way.
and ya know, sometimes that happened by accident. Guy or gal on one faction knocks down another portal because they want it. No tracking involved, no intent to deprive that person of a medal. Just gameplay.
PvP is not my favorite part of any game. It's one thing in a truly virtual world. It's another when the game takes you face to face with a stranger who decides to get super aggressive with you.
I've heard of car chases, being blocked it, being followed by a car while on foot. Kick it up a level to verbal sparring. Then keep going to spitting, punching, keying car doors, or full on car accidents.
Where does the insanity stop?
In ingress, the world isn't what it seems. But I wasn't paranoid before I started playing and I didn't have panic attacks either. But I also won't cave in to bad psychological warfare.
Niantic should sneak it back in with a unannounced Guardian day. Award it for standing portal age on that day and then turn it off again. True guardians don't do it for the badge.
I think it should be brought back. It was a helpful gold for agents in more rural areas. A lot of cheaters were happy when it went away because it meant no one else could get it anymore.
My town's dirtiest player decided my guardian was never going to exceed his count after I called him "The Terror of Tiny Town" in comms. (Hey, it looked like he enjoyed trash talk ...) Whether it was nearby or several states away or thousands of miles away in a different country in a place no one chooses to go to for vacation, every one of my guardian candidates got hit on day 118. I'm happy with it gone, It's one less pretext for this guy (and others like him) to misbehave.
Still I'm kinda suspicious about the timing -- we knew it was going to disappear for six months or more, but when it got taken away about 146 or 147 days after a November afternoon's comms blackout, one kinda wonders about ... things
Guardian is, and will continue to be a very contentious topic. I've always thought it made a very interesting stat, but a terrible badge.
The limited available badges that were remotely attainable for hitting level 15/16 upon its release made it a natural choke point for focused denial, for those that didn't luck out into having onyx upon release. There's still some weird flip flops like builder requiring significantly less than purifier, despite upgrading resonators and decay naturally making purifier more scarce as a default despite the higher requirements.
As far as a history lesson goes, capture dates for portals were still on the Intel map when this all rolled out, You didn't need anything nearly as sophisticated as tbg to open intel and say "wow, that's been held for a long time, I've probably never captured it". Thus was born wave after wave of making excuses. Niantic eventually introduced additional badges that mitigated and probably remove this as a lynchpin to leveling. This probably should have resolved things, but at this point there was infrastructure.
(I can't (at) the person credited with flaring up things back in the day due to non-tbg reasons for not being allowed here), but i'm sure someone around can recall that story at some point. Locally things went from manual Intel scouring into spreadsheets to major players being outed as part of the FairIngress investigations, tbg-Et al. What at one point to some may have been seen as a first class supported means of level denial turned into singling out agents for griefing and worse. Trying to play your own game wasn't enough to steer clear of it.
It's not coming back. It could have survived a better introduction, but you can't unkill that portal/badge.
If you want offensive recognition, I'd support bringing purifier in line with builder with the natural additional difficulty, or adding link/field destruction to that sort of thing. I have a hard time saying how that'd go as far as ease of leveling, since there's already sufficient routes now for badges.
No, but I have great memories regarding this badge. My first captured portal became my guardian portal without my knowledge. I stopped playing after a week maybe after starting, but enl kept it alive for some reason. After I started again came to know about guardian portal from local folks and got onyx badge after 10days without any problem.
@kb619 that reason is obsessive recharge players. I had an agent message me once to ask me what my guardian counter was at. That agent was 95% sure that they were recharging my current guardian. The funny part was that they refused to tell me what portal it was lol.
Comments
Nope. For obvious reasons.
Let it die in peace!
Nope. Because it seems we dont need that badge to get the game full of spoofers.
No!
The timing might not have been great for everyone when they took it away, but the benefits of having it gone far outweigh the the exemplifying how horrible people can be on the internet and in video games.
The problem of this badge is that enemies who want to **** eachother. They are able to wait over 4 months to destroy a portal just to **** others badge. Some people consider this as it is (a game). Others tresspass that limit.
Absolutely not. If there was any badge that made people quit Ingress, it was that one.
No. The guardian badge was a catalyst to unending drama, and even safety issues.
I miss you, guardian badge. 😢
I'm with the rest of these folks. The medal doesn't need to be revived, as it caused a fair amount of drama with people who would track portals and be sure to **** them just before the onyx badge time.
No, absolutely not, not in the original form.
I always thought it would be cool to have a similar badge, one that emphasized keeping portals alive that was cumulative, with some guards against being "hunted".
I like how it promoted people to venture out and explore new places and things. However, it had some negative, unintended consequences, as well. It would be nice to find something that is not prone to abuse and harassment but still promotes exploration.
Maybe a variant on the Explorer/Pioneer badge? That worked pretty well for Via Lux Odyssey.
Another option could be a "Wilderness Pioneer" for capturing portals a certain distance from another portal, or from the nearest paved road, or in low-population-density areas or something.
Yes, we clearly need our PvP outlet back. Niantic sucks at game mechanics, but this brilliant accident created a deep and intricate game that satisfied the PvP urges of many players. However, you'd have to remove flipcards from the game, so that you'd actually be able to "guard."
@DisasterRawr PvP urges are one thing... but that badge satisfied something a little more damp and moldy than simple PvP play. one on one glyph battles are a better idea than bringing back the zombie corpse of the guardian medal. that thing was all about griefing people and i really do not see a benefit for its return... or catering to those types of players who are tickled down in there cakepits by gameplay like this.
i was lucky enough to get by unscathed into an onyx medal but so many were not and it was just a drag to watch how it went down on both sides. I honestly believe it was ultimately bad for the soul of the game.
@Zenn, is it griefing when you take out a farm while it's being hacked? Block a field while it's being built? Because these are the only other gameplay interactions that satisfy those urges for these people... "Oh, you thought you were going to do ____, well, no, we're not going to let that happen." The denial of a medal was a much slower and calculated version. It played on the weaknesses of the medal, and the game mechanics themselves. I think it was brilliant, and I'm sad that they had to go and remove capture dates from intel, just to avoid hurt feelings... because that awful decision led to so much illicit data. That two-pronged attack of "hurt feelings" and then, consequently, "scrapers: bad" killed off what was a decent outlet for slow-paced PvP.
When Niantic did away with the medal, I was the beneficiary by getting Onyx because I was targeted when my portals reach between 145 and 148 days. It really created harsh feelings since I'm sure that data was scraped. I can say I'm glad that thing is retired.
@DisasterRawr I personally think that those first two things you pointed out are in fact just how the game is played. Sometimes you're gonna throw a link that may end up blocking the other side from making a massive field. Sometimes you may even block your own team from making a massive field by throwing a monster link. That has happened so many times, from what I've heard.
The 'denial' of the Guardian medal spawned a bunch of asshats who were tracking how long someone owned a portal, just to snuff it out before onyx was reached. It was intentionally cruel, even if it's "Just a game" or whatever defense people can try to come up with. The PvP already offered by the essential landgrab nature of the game is enough, at least for me.
Farms are going to get knocked down. This happens. Big fields are going to get blocked if the other faction notices, as they should do in order to play the game. But as I've already said, people tracking how long a portal was owned and then knocking it down just before the onyx medal mark was and will remain intentionally cruel. It's almost bullying in a way.
and ya know, sometimes that happened by accident. Guy or gal on one faction knocks down another portal because they want it. No tracking involved, no intent to deprive that person of a medal. Just gameplay.
Let it die.
PvP is not my favorite part of any game. It's one thing in a truly virtual world. It's another when the game takes you face to face with a stranger who decides to get super aggressive with you.
I've heard of car chases, being blocked it, being followed by a car while on foot. Kick it up a level to verbal sparring. Then keep going to spitting, punching, keying car doors, or full on car accidents.
Where does the insanity stop?
In ingress, the world isn't what it seems. But I wasn't paranoid before I started playing and I didn't have panic attacks either. But I also won't cave in to bad psychological warfare.
Yes bring it back
Niantic should sneak it back in with a unannounced Guardian day. Award it for standing portal age on that day and then turn it off again. True guardians don't do it for the badge.
I think it should be brought back. It was a helpful gold for agents in more rural areas. A lot of cheaters were happy when it went away because it meant no one else could get it anymore.
It needs to stay gone.
My town's dirtiest player decided my guardian was never going to exceed his count after I called him "The Terror of Tiny Town" in comms. (Hey, it looked like he enjoyed trash talk ...) Whether it was nearby or several states away or thousands of miles away in a different country in a place no one chooses to go to for vacation, every one of my guardian candidates got hit on day 118. I'm happy with it gone, It's one less pretext for this guy (and others like him) to misbehave.
Still I'm kinda suspicious about the timing -- we knew it was going to disappear for six months or more, but when it got taken away about 146 or 147 days after a November afternoon's comms blackout, one kinda wonders about ... things
No, no, no.
However I would support a new badge for hours/days portals are held which doesn't require it to be continuous. Obviously the bar should be set higher.
Guardian is, and will continue to be a very contentious topic. I've always thought it made a very interesting stat, but a terrible badge.
The limited available badges that were remotely attainable for hitting level 15/16 upon its release made it a natural choke point for focused denial, for those that didn't luck out into having onyx upon release. There's still some weird flip flops like builder requiring significantly less than purifier, despite upgrading resonators and decay naturally making purifier more scarce as a default despite the higher requirements.
As far as a history lesson goes, capture dates for portals were still on the Intel map when this all rolled out, You didn't need anything nearly as sophisticated as tbg to open intel and say "wow, that's been held for a long time, I've probably never captured it". Thus was born wave after wave of making excuses. Niantic eventually introduced additional badges that mitigated and probably remove this as a lynchpin to leveling. This probably should have resolved things, but at this point there was infrastructure.
(I can't (at) the person credited with flaring up things back in the day due to non-tbg reasons for not being allowed here), but i'm sure someone around can recall that story at some point. Locally things went from manual Intel scouring into spreadsheets to major players being outed as part of the FairIngress investigations, tbg-Et al. What at one point to some may have been seen as a first class supported means of level denial turned into singling out agents for griefing and worse. Trying to play your own game wasn't enough to steer clear of it.
It's not coming back. It could have survived a better introduction, but you can't unkill that portal/badge.
If you want offensive recognition, I'd support bringing purifier in line with builder with the natural additional difficulty, or adding link/field destruction to that sort of thing. I have a hard time saying how that'd go as far as ease of leveling, since there's already sufficient routes now for badges.
No, but I have great memories regarding this badge. My first captured portal became my guardian portal without my knowledge. I stopped playing after a week maybe after starting, but enl kept it alive for some reason. After I started again came to know about guardian portal from local folks and got onyx badge after 10days without any problem.
@kb619 that reason is obsessive recharge players. I had an agent message me once to ask me what my guardian counter was at. That agent was 95% sure that they were recharging my current guardian. The funny part was that they refused to tell me what portal it was lol.
no, it just caused too much drama.
Guardian medal is gone. That's a fact.
Maybe Niantic can works to create another better medal, with less way to spoof
I was in favour of it. If Niantic restricted comms in some way that hid the fact portals were captured at a certain day, that would work.