XM on floor aren’t 3D
feeleefehleh
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After XM revert back to normal, out of curious I zoom in to have a better look at XM, ayyy it’s 2D flat, I thought it is 3D like redacted, would be awesome if it is 3D little ball shape XM than white piece of paper scattered around floor after wind blows, can we have ball shape 3D XM?
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Comments
https://community.ingress.com/en/discussion/6231/xms-should-not-look-like-a-flat-sheet#latest
😂
same with fields, they looked more alive and nice vs prime fields...
Prime is very flat and dead compared to the original scanner.
Links are just lines on the ground, instead of gently arcing over the ground from portal to portal. Sure, in denser areas, that made it harder to tell what was linked to what, but overall, things felt more alive.
XM has always been 2D.
Same as planar fields.
Only prime when fully zoomed in can you see the 3d aspect of the control field umbra, which I reckon looks really cool, annoyed that it is just hidden away.
Performance reasons. Unity is a hog
XM actually was 2D. But it was an animated sprite that was always facing the player, and it was quality done, so it looked like 3D. Current XM is very low quality and is always horizontal, so looks bad.
To me the difference is that in classic the XM was a high (texture) quality 2D sprite
In Prime it is a low (texture) quality 2D sprite.
Also in classic, XM was fixed with a single colour that never changed.
Yeah, who doesn't love looking at XM on the ground? We definitely need better XM textures, and while we are at it, why don't we have little creatures with animations and everything? Because clearly, most agents enjoy spending their time looking at specks on the map instead of, let me think, uh, capturing, neutralizing, linking, fielding, hacking portals. There were times when I opened the game just to look at how crisp the texture of XM scattered around me. Emh, chef's k1ss ~<3
They should put that in Hexathlon challenge 'agents with longest time spent looking at XMs doing nothing'.
This game should have a settings preferences to choose between hi and low (current) texture packs.
It shouldn't be either crappy or over resources consumption for everyone.
People can't ask for better quality assets and textures or what?