It is impossible to complete the training.

124

Comments

  • Well Then @ofer2

    Do you want the bad news or the badder news..

    If your onboarding changes/fixes got added to this new numbered version 2.82.1 or not then i cant see anything major from my side so you may need to go to the store and purchase those assorted Colorful Band Aids to apply to the next future patchs unless you can get me into an android beta version somewhere along the lines.

    Below is the video and two 4 fingered logs one is on Wifi as noted at the top of the paste and the second is on 4G/LTE

    But i was just thinking,recently i've been seeing options popping up on an app's icon when you hold your finger on it (mainly by accident) and shortcuts to features appear within the app like a UI String shortcut...so what im thinking is this.

    1) Can YOU tweak the core app so that when you hold your finger on the Ingress App Icon from the home screen theres a shortcut to the Internal Helpdesk/In-app Support Desk that pops up to load it outside of the main app having to actually load as this could be a good feature for when Agents have issues inside the app...the only difference is the Helpshift component loads only instead of the Ingress app...i was thinking about this mainly because of the lack there off the forefront HUD/Main Menu options not being present inside the main app but still allowing tickets to be sent in even though the support team mainly seem to act like bots and dont have any answers.

    At least this way i can see if the helpdesk component is working from the device (which it should) outside of the app as when i first used helpshift on my other game team project push notifications used to come when the game was closed to the system tray and i could tap to see the Devs reply which went straight to the open ticket,however newer versions dont do this unless the game is loaded first then the helpdesk kicks in on app load to advise there is a message waiting which is a little daft.

    2) try to clear or allow the "stay alert to your surroundings (OK)" pop up card button to be tapped to at least clear this off the screen after startup,at least this bug/error would be a step forward seeing how you got my location globe back :-) im still proud of that lol.

    3) the last handful of videos i've done i've noticed that the Internal Audio hasnt been recording with the screen capture and reading up on this with the screen capture maker they advise that this is an internal code change within the app im trying to capture (Ingress) not allowing audio to be recorded at first i thought it was the screen recorder apps latest update but other apps audio records fine...the only reason i like the audio to be recorded is to hear if any changes to the FX Or Background app noises have changed to show you....if you look on the wifi video you will even see me turn the volume up to max yet no audio is present which i dont notice until i playback the recorded file.

    Anyways below are the techie stuff for you to look at and i did notice a http 401 error this time and a few different lines of code but nothing that jumped out at me.

    If you can try to sign out any linked accounts that maybe signed in if you can see any as i cant do this myself.

    Ingress 2.82.1 Videos

    Wifi:- https://youtu.be/s3eWPfnH_cc

    4G/LTE:- https://youtu.be/3YFiIJzZ6t0

    Ingress Logs

    Log 1)

    Ingress 2.82.1-(b90c7368)-(WIFI)

    ===========================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    [Campfire] Web request failed with HTTP error. URL: https://niantic-social-api.nianticlabs.com/embed/register_token?t=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJFOkVLUTBCTjU4SHFObnNMTEZ5cWJBUUNEL3B2RG5QUUhRcUNJc0FxR0lLeU09IiwiYXVkIjoiY2FtcGZpcmUtcmVsIiwiY291bnRyeSI6IiIsInRpbWV6b25lIjoiIiwiY29kZW5hbWUiOiJQaGFudG9tUjE5ODIiLCJpc3MiOiJwcm9kLWluZ3Jlc3MiLCJleHAiOjE2MzMwOTIwNTUsImxhbmciOiJlbiIsImlhdCI6MTYzMzA4ODQ1NSwiZW1haWwiOiJzYWxlc0BtcmQtY29tcHV0ZXJzLmNvLnVrIn0.Z2gvD35IlkyuUZXbC3S9hk3uQ13cVjJy9bNA25bwdig&gcmToken=fMM_mAVuviw:APA91bHHTvLZHpVpcaJRRlw8U3fUkbpVSNy6l4ducgnfZx5hHyE2PQG43UlDp6m5N4bGLaYeJXamr-1VKQEIJRoO42OgB-gRzdjK9GM2CjZdiWcssB3giOK2EIFQQKqSHyD8g_ynP9fG&os=android error: HTTP/1.1 401 Unauthorized

    Platform promise failed with exception: System.Exception: Error requesting URI

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Log 2)

    Ingress 2.82.1-(b90c7368)-(4G/LTE)

    =============================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    [Campfire] Web request failed with HTTP error. URL: https://niantic-social-api.nianticlabs.com/embed/register_token?t=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJFOkVLUTBCTjU4SHFObnNMTEZ5cWJBUUNEL3B2RG5QUUhRcUNJc0FxR0lLeU09IiwiYXVkIjoiY2FtcGZpcmUtcmVsIiwiY291bnRyeSI6IiIsInRpbWV6b25lIjoiIiwiY29kZW5hbWUiOiJQaGFudG9tUjE5ODIiLCJpc3MiOiJwcm9kLWluZ3Jlc3MiLCJleHAiOjE2MzMwOTI4NDUsImxhbmciOiJlbiIsImlhdCI6MTYzMzA4OTI0NSwiZW1haWwiOiJzYWxlc0BtcmQtY29tcHV0ZXJzLmNvLnVrIn0.1r3Wq3Kljik8lVCTMRD3Pm4okPsOZ23SNoCc9p6swVI&gcmToken=fMM_mAVuviw:APA91bHHTvLZHpVpcaJRRlw8U3fUkbpVSNy6l4ducgnfZx5hHyE2PQG43UlDp6m5N4bGLaYeJXamr-1VKQEIJRoO42OgB-gRzdjK9GM2CjZdiWcssB3giOK2EIFQQKqSHyD8g_ynP9fG&os=android error: HTTP/1.1 401 Unauthorized

    Platform promise failed with exception: System.Exception: Error requesting URI

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Have Fun until the Next Time !!!

  • PhantomR1982PhantomR1982 ✭✭✭
    edited October 2021

    @ofer2 take a look at this bug post below

    the last post from the bottom has a weirder map issue thats occuring...i wish i was at that stage at least :-)

  • Right Then @ofer2 i received 2.82.1 update in the early hours of this morning and as i couldnt sleep i had a play with it under Wifi & 4G and luckily i was recording the screen at the time mainly on the 4G Connection which did something weird as you can see on the below links

    Ingress 2.82.1 - WIFI

    INGRESS 2.82.1 - 4G/LTE

    I Did create the log files but nothing looked very useful in there.

    Sooo i guess i'll keep this post short and suggest you best add that bulk pack of Band-Aids in all Different Colours to your shopping basket for your programming toolkit when you next go out of the office and face the daylight :-D

    Hope your okay in the meantime though.

  • PhantomR1982PhantomR1982 ✭✭✭
    edited October 2021

    @NianticBrian can you possibly honor me with a favor and nudge @ofer2 a few times just to see if hes still alive at least at his workstation :-D

    Post edited by PhantomR1982 on
  • PhantomR1982PhantomR1982 ✭✭✭
    edited October 2021

    @ofer2 just as long as your okay and alive as thats what really counts over anything game related,im guessing the lightship launch thats all over the socials is taking up a lot of everyones time at the moment,but just to know your not stuck to your seat and havent forgot to eat or stay hydrated with fingers stuck on ctrl+alt+delete and people thinking your fine is good to hear.

    2.84 is a long way off but i hope it will be worth the wait.

    Stay Safe.

    Edit:- just red the "other" post with your update and i agree with your explanation.

    Post edited by PhantomR1982 on
  • @ofer2 did they not tell you that 2.84.1 has been released already..if there was any goodies in there or not i cant see any major difference sadly.

  • ofer2ofer2 ✭✭✭✭✭

    Oof...sorry im late in responding, theres been a lot going on. Can you post your logs on this build? There should be more information, hopefully. If not, I'll try something new.

  • Its okay @ofer2 i've been keeping myself pre occupied with a terrible new game that is causing a lot of different trouble that came out last wednesday called P.B.

    Anywho heres the two logs i created 1st is wifi and the second is 4G/LTE videos are also below.

    Videos:-

    2.84.1 - Wifi

    https://youtu.be/6AULWU8Odhg

    2.84.1 - 4G/LTE

    https://youtu.be/rMcxJPOWwVo

    LOGS

    Ingress 2.84 - wifi

    ==============

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    As Usual Have Fun with those Band-Aids,i prefer Balloon Animals Though :-)

  • Also take a look at this thread when you get a minute.

    Cannot get past "Do not play Ingress while driving" disclaimer

    https://community.ingress.com/en/discussion/16868/cannot-get-past-do-not-play-ingress-while-driving-disclaimer

  • PhantomR1982PhantomR1982 ✭✭✭
    edited November 2021

    @ofer2 still not much difference at this point but heres the logs from todays release...the disclaimer button is still stuck so i think we should start here to get it unstuck for everyone and then look at things like OHD,Menu,Helpdesk,Map System,or even the portals to appear by force loading the poi's but not the map to a blank screen,so many possibilities and ways to investigate.

    Logs below :-

    Ingress 2.85.2 - Android - WIFI

    ========================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Ingress 2.85.2 - Android - 4G/LTE

    ==========================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

  • PhantomR1982PhantomR1982 ✭✭✭
    edited December 2021

    Hi hope hi hope not much more further we go !!!

    Sorry @ofer2 i was trying to be comical but even i think that was poor for my standards.

    The "Pay Attention While Gaming" screen is still stuck and theres a long delay of a black screen upon starting the app now on both 4G/LTE & WIFI Connections. However going past this the startup screen and location globe seem way faster over the last couple of updates.

    Below is the usual video links and logs for you to Browse.

    Can i just add the longer these reported problems and issues take to fix and for agents waiting patiently you must realise the player database is going to fall and those players wont return because of the lack of support from the developers of the app/game,while this isnt directed at you personally @ofer2 it is directed at "Niantic" as the company as a whole entity.

    Video 1) Ingress 2.85.2 - WIFI

    https://youtube.com/shorts/0wGcWFy1J4U

    Video 2) Ingress 2.85.2 - 4G/LTE

    https://youtube.com/shorts/_7zYxKlldn0

    Video 3) Ingress 2.86.1- WIFI

    https://youtube.com/shorts/tSwplONk-v4

    Video 4) Ingress 2.86.1 - 4G/LTE

    https://youtube.com/shorts/uKxCMtgXD_c

    2.86.1 - WIFI Log :-

    ================

    Received a message without data.

    Received a message without data.

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0


    Ingress 2.86.1 - 4G/LTE Log :-

    ===================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

  • Doesnt look like i'll be going for a Portal Linking & Hunting walk this side of 2021 into 2022 with this new event...oh well heres to Ingress Year 10 lmao.

    Hope your okay @ofer2 and @NianticBrian is keeping you busy.

  • PhantomR1982PhantomR1982 ✭✭✭
    edited December 2021

    Right @ofer2 Ingress 2.87.1 has dropped for me over here and apart from a slight loading speed increase which i might be imagining it the Ingress app is still stuck on the stay alert disclaimer & black map screen as normal and NO Lightship AR Logo still,looking through the log i noticed the web link has gone but has been replaced by some RPC 8 errors and a token send fail message from what i can see but not much difference between Wifi Or 4G/LTE logs but they are below As Normal with the youtube video files.

    Thanks for giving me a little hope during the year by giving me back the location globe animation and as you know i appreciate it loads But it still hasnt got the game fully working again for me as of yet.

    Maybe 2022 will be our successful year who knows ???

    Wifi Video:- https://youtu.be/0ESltVcBuHw

    4G/LTE Video:- https://youtu.be/rstyNr9IJsA

    Logs:-

    Ingress 2.87.1 - Wifi/LTE

    ===================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - RPC-8 ActionError

    Sending Registration Token Failed: 8 - 12/27/2021 21:05:46> ActionError

    Plugin Error - RPC-8 ActionError

    Plugin Error - RPC-8 ActionError

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    ==========================

    4G/LTE:-

    Ingress 2.87.1 - 4G/LTE

    ===================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - RPC-8 ActionError

    Sending Registration Token Failed: 8 - 12/27/2021 21:10:09> ActionError

    Plugin Error - RPC-8 ActionError

    Plugin Error - RPC-8 ActionError

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Post edited by PhantomR1982 on
  • ofer2ofer2 ✭✭✭✭✭

    Sorry about that and thanks for bearing with us, I will try and add something else to try again when I have some free time.

  • Happy New Year @ofer2 going into Year 3 for me with this problem alas a solution there will be found somewhere we hope,take your time as im sure you'll find an answer somewhere any little difference i notice is a step forward.

    Lets fix the stuck disclaimer first to enable the tap response to be recognised and clear it and then if we could force just 1 local portal to appear on the map for which i can obtain some real world GPS Co-Ordinates for one nearby to insert maybe with a different colour flame eg...Red like when a Fracker is enabled on it to interact with like a type of test portal that doesnt give any items or even a temporary portal that we can try and use to get some data from would be good but i think the Menu Overlay would be needed to be fixed to show first and brought to the front of the app to always show.

    Only ideas if they can be made to work as a starting point.

  • PhantomR1982PhantomR1982 ✭✭✭
    edited January 2022

    Hiya @ofer2 i doubt you had any time to do anything yet so not to worry too much but heres the logs & Youtube links for 2.88.1 Wifi & 4G/LTE to add to your collection :-D

    https://youtube.com/shorts/waUT4fYtrmc -WIFI

    https://youtube.com/shorts/dKwXbpLF0cs - 4G/LTE

    ================

    Ingress 2.88.1 - Wifi

    ================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    &

    ===================

    Ingress 2.88.1 - 4G/LTE

    ===================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Have Fun Decoding As Always !!!

  • ToxoplasmollyToxoplasmolly ✭✭✭✭✭

    "There are only two hard things in Computer Science: cache invalidation and naming things." -- Phil Karlton

  • Seeing your Excitement in Capitals kinda gives me a little hope and any possible fix that your testing is something i can try as well...does this also relate to the stuck disclaimer button we ran into as that that needs fixing to.

    I really hope something moves forward too so fingers crossed FOR ANYTHING !!!

  • ofer2ofer2 ✭✭✭✭✭

    This bug explains why people would get stuck at that black screen, so hopefully you should make some progress. Question is how much further this will get you...hopefully it will let you play

  • PhantomR1982PhantomR1982 ✭✭✭
    edited January 2022

    Is the Hotfix in the 2.89.1 release or will it be in at a later date,i've yet to see the current update on Google Playstore although others seem to have it,i'll do a run through and recording and logs as normal,

    i find it funny Thia is already talking about 2.91.1 in the release notes for 2.89.1

  • PhantomR1982PhantomR1982 ✭✭✭
    edited February 2022

    Okay @ofer2 the 2.89.1 Update has arrived on my play store,however you can re-contain your excitement now as sadly there was no difference and the disclaimer confirmation button is still stuck...I sense some expletives are coming via special characters 🤔😆😁

    Video 1:- https://youtu.be/j8O52dHzbkk

    Video 2:- https://youtu.be/JxFQhM33ZWs

    ========

    Ingress 2.89.1 - WIFI

    =================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    ======

    Ingress 2.89.1 - 4G/LTE

    ===================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    BACK To the Drawing Board but i hope your team member got fixed at least.

  • *Nudge* *Nudge* Just checking your okay @ofer2 *nudge nudge* im off shopping soon do you need any treats sent over eg...Biscuits,Sugary Goodness,Marshmallow Fluff to keep the Synapsis working. :-)

  • PhantomR1982PhantomR1982 ✭✭✭
    edited March 2022

    Okay then @ofer2 i've just managed to update to 2.90.1 and visually theres no difference on my side however theres loads of new stuff in the 4 finger log and it seems a lot longer.

    The disclaimer as you zoom into the map is still there and still cant be cleared when tapped even several times as per the previous videos.

    So its something that was changed in the code between getting my location globe intro back between version 2.76.1 and the map screen disclaimer error on version 2.77.1

    However we still havent got any further on loading any map elements such as portals or map lines.

    Videos:-

    Wifi:- https://youtube.com/shorts/ZsjVnie-Ezs

    4G/lte :- https://youtu.be/ZwmEmGmftuA

    Logs are below:-

    Ingress 2.90.1 - Wi-fi

    =======================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Object reference not set to an instance of an object. Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.MapEntityService.FindCachedMapEntityProto[T] (System.String id) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Inventory.InventoryPortalKeyCacheService.RefreshKeyCache () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`2[T1,T2].Invoke (T1 arg1, T2 arg2) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Rpc.SideChannel+<>c__DisplayClass12_1`3[TMethod,InProtoT,OutProtoT].<MakeSideChannel>b__1 (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, OutProtoT response) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Ingress 2.90.1 - 4G/LTE

    ===================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Object reference not set to an instance of an object. Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.MapEntityService.FindCachedMapEntityProto[T] (System.String id) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Inventory.InventoryPortalKeyCacheService.RefreshKeyCache () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`2[T1,T2].Invoke (T1 arg1, T2 arg2) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Rpc.SideChannel+<>c__DisplayClass12_1`3[TMethod,InProtoT,OutProtoT].<MakeSideChannel>b__1 (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, OutProtoT response) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

  • And that time has come Once Again @ofer2 with the Legendary 2.91.1 update that Thia Foresaw arriving in her Crystal Ball with new features although nothing i can yet play with still after nearly 3 years of GlitchDom.

    Anywho....

    The disclaimer screen is still stuck with no sound effect this time,but still a black map screen behind it,no settings menu or controls to do anything so not much to report apart from Videos & Logs.

    The only thing that is bugging me though is it wanted 1.3gb via the playstore just to update such a small update eg...102mb so somethings going wrong there but its also happening on PG & PB updates too and im struggling to update them even with removing apps i shouldnt have to remove to update a game.

    Video Links:-

    ==============

    https://youtu.be/T2VMu-kbid4 - Wifi

    https://youtu.be/f-hyVoIAgc8 - 4G/LTE

    ==============

    Logs:-

    ======

    Ingress 2.91.1 - Wifi

    ================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Object reference not set to an instance of an object. Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.MapEntityService.FindCachedMapEntityProto[T] (System.String id) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Inventory.InventoryPortalKeyCacheService.RefreshKeyCache () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`2[T1,T2].Invoke (T1 arg1, T2 arg2) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Rpc.SideChannel+<>c__DisplayClass12_1`3[TMethod,InProtoT,OutProtoT].<MakeSideChannel>b__1 (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, OutProtoT response) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    ================

    Ingress 2.91.1 - Wifi

    ================

    Ingress 2.91.1 - 4G/LTE

    ===================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Object reference not set to an instance of an object. Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.MapEntityService.FindCachedMapEntityProto[T] (System.String id) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Inventory.InventoryPortalKeyCacheService.RefreshKeyCache () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`2[T1,T2].Invoke (T1 arg1, T2 arg2) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Rpc.SideChannel+<>c__DisplayClass12_1`3[TMethod,InProtoT,OutProtoT].<MakeSideChannel>b__1 (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, OutProtoT response) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    ==========

    Boy These Logs Seem to be getting Longer & Longer phew i thought i would never end this post. 😅😆😜

  • And On This Day The 4th Of May 2022 (May The 4th be with you) The Ingress 2.92.1 Update got delivered to my Google App Store without any hope that there would be any change to my account /App as such or getting back into the game before the anniversary of Ingress X (10).

    As always i did the Videos Links Below but i did get a small surprise this time and it does it on both connection types.

    @ofer2 Did you tweak something or your colleague that you mentioned previously or was it even the Unity 2021 LTS Update that did this i wouldnt know but....

    We have a working button tap to clear the Disclaimer Box,alas theres no difference to the missing sound when this is tapped and the text is bright white but its something i guess...shame about everything else remaining black eg the Map Screen,HUD Menu Etc.

    Anyways theres the cliff notes version For you so what will you surprise me with next i wonder ???

    Enjoy this small victory while you can.

    Video's:-

    =======

    Ingress 2.92.1- Wifi // https://youtu.be/ae_hO0glgSI

    Ingress 2.92.1 - 4G/LTE // https://youtube.com/shorts/KDufKM67-fA

    =======

    Log Files:-

    ================

    Ingress 2.92.1 - Wifi 

    ================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Object reference not set to an instance of an object. Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.MapEntityService.FindCachedMapEntityProto[T] (System.String id) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Inventory.InventoryPortalKeyCacheService.RefreshKeyCache () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Inventory.ClassicInventoryModel.InventoryUpdateListener (Niantic.Ingress.Core.Proto.Player.EJJKCEILNDP update) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`2[T1,T2].Invoke (T1 arg1, T2 arg2) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Rpc.SideChannel+<>c__DisplayClass12_1`3[TMethod,InProtoT,OutProtoT].<MakeSideChannel>b__1 (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, OutProtoT response) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    PlayerModel Update threw exception: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.QueueAchievementDialog (Niantic.Ingress.Core.Proto.RpcUtil.CKPIOLENOLD medal) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Notifications.AchievementNotificationActionHandler.HandleMessage (Niantic.Ingress.Core.Proto.Notifications.FcmPushNotificationContent notification) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Notifications.NotificationDataService.Notify (Niantic.Ingress.Core.Proto.Notifications.FcmPushNotificationContent notificationContent) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Notifications.NotificationDataService.FlushBufferedMessages () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Notifications.NotificationDataService.OnHandlersRegistered () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Notifications.NotificationDataHandlerSetup.InitializeNotificationDataHandler () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Player.PlayerModel+<>c__DisplayClass63_0.<SubscribeLoaded>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.QueueAchievementDialog (Niantic.Ingress.Core.Proto.RpcUtil.CKPIOLENOLD medal) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Notifications.AchievementNotificationActionHandler.HandleMessage (Niantic.Ingress.Core.Proto.Notifications.FcmPushNotificationContent notification) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Notifications.NotificationDataService.Notify (Niantic.Ingress.Core.Proto.Notifications.FcmPushNotificationContent notificationContent) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Notifications.NotificationDataService.FlushBufferedMessages () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Notifications.NotificationDataService.OnHandlersRegistered () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Notifications.NotificationDataHandlerSetup.InitializeNotificationDataHandler () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Player.PlayerModel+<>c__DisplayClass63_0.<SubscribeLoaded>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    ==================

    Ingress 2.92.1 - 4G/LTE

    ===================

    TargetInvocationException: Exception has been thrown by the target of an invocation.

    Object reference not set to an instance of an object. Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.MapEntityService.FindCachedMapEntityProto[T] (System.String id) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Inventory.InventoryPortalKeyCacheService.RefreshKeyCache () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Inventory.ClassicInventoryModel.InventoryUpdateListener (Niantic.Ingress.Core.Proto.Player.EJJKCEILNDP update) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`2[T1,T2].Invoke (T1 arg1, T2 arg2) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Rpc.SideChannel+<>c__DisplayClass12_1`3[TMethod,InProtoT,OutProtoT].<MakeSideChannel>b__1 (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, OutProtoT response) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Error initializing Player Model: System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.InitializePlayerModel () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Error Invoking Action: System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 Promise<T>.Then threw an exception

    System.Exception: Promise<T>.Then threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.EnterState () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.GameStates.GameState.SetActiveSubstate[T] () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.RootState.TransitionToWorldMapState () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Core.Utility.SchedulerUtils+<>c__DisplayClass1_0`1[T].<TryInvoke>b__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+<RunOnMainThreadWrapper>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader.MakeDiskRequest (Niantic.Ingress.Core.AssetCache.CachedTextureRequest`2[TTexture,TActiveTextureLoadRequest] textureRequest) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Coroutine threw Trying to request file before initialization

    System.InvalidOperationException: Trying to request file before initialization

     at Niantic.Ingress.Core.AssetCache.LoadingDiskCache.InternalRequest (System.String url, System.Boolean localOnly) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.AssetCache.TextureLoader+<GetTextureFromDisk>d__5.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    Plugin Error - System.Exception: Promise<T>.Finally threw an exception ---> System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.Avatar.PlayerMapAvatar.UpdateAvatarVisuals () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Avatar.PlayerMapAvatarCustomizationService.<GetCurrentPlayerMapAvatarId>b__28_1 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

      --- End of inner exception stack trace ---

     at Niantic.Promises.Promise`1[T].Complete (T completionValue) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ActionRequestHandler`1[T].Invoke (System.Int32 rpcId, Niantic.Platform.Ditto.Rpc.RpcStatus rpcStatus, T message) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Rpc.ParsedRpcFuture+<Set>c__AnonStorey0.<>m__0 () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Tasks.AsyncTaskQueueImpl.ProcessOnMain (System.Double timeBudgetMs) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Platform.Ditto.Plugin.DittoPlugin.Update () [0x00000] in <00000000000000000000000000000000>:0 

    Failed to load the cached Globe Image: Cancelled

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.OpenWorldMapGui () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.WorldMapState.ContinueToMap (Niantic.Ingress.Toast.IToastReceipt dialogReceipt) [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.GlobeState.OnZoomInComplete () [0x00000] in <00000000000000000000000000000000>:0 

     at System.Action.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.Globe+<TargetAquiredRoutine>d__107.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0 

    NullReferenceException: Object reference not set to an instance of an object.

    Coroutine threw Object reference not set to an instance of an object.

    System.NullReferenceException: Object reference not set to an instance of an object.

     at Niantic.Ingress.WorldMap.WorldMapState.IsOnMap () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.FX.ContextClickService.PlaceEmptyTap (UnityEngine.Vector3 worldPos) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Ingress.WorldMap.Camera.MapCameraGesture.PostProcessInput () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.ScreenSpaceInputLayer.ProcessEvents (System.Collections.Generic.IEnumerable`1[T] events) [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Input.InputService+<ProcessInput>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler+ActiveCoroutine.Step () [0x00000] in <00000000000000000000000000000000>:0 

     at Niantic.Zeppelin.Scheduler.Scheduler.StepQueue (Niantic.Zeppelin.Scheduler.SchedulerQueue queue) [0x00000] in <00000000000000000000000000000000>:0

    Every Little Success gets us that bit closer to understanding what keeps breaking in the code !!!!

    Have Fun.

  • PhantomR1982PhantomR1982 ✭✭✭
    edited May 2022

    @NianticBrian & @ofer2 & @NianticVK Are we any further forward on with this ???🤔🤔🤔

  • PhantomR1982PhantomR1982 ✭✭✭
    edited September 2022

    Hmm Wheres My Poking Stick as i think i need to sharpen its point to use on @ofer2 as i've been more than patient waiting for some free time since there last post and any potential magical fixes they may have.

    @NianticBrian have you got any wise input that you can offer as to why these black map screens are plauging the game and for soooo long now.

    Im willing to test fixes and help where i can but being stuck at level 8/9 now for all this time while new versions have been released is silly we were getting somewhere at one point and more recently with the disclaimer button being unlocked.

    Have you considered moving to a new game engine yet at least if the unity software is the cause of all these issues or is it your server backend.

    This comment probably will also get ignored like post comments these days on the forum but i would like to get back into Ingress at some point.

    @NianticVK Or @NianticCasey do you still interact with the forum.

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