Update on Game Latency, Missing Wayspots, and the Roadmap
I want to provide an update on a couple of ongoing pain points separate from the various threads so they are not lost.
Game Latency | Status: Under Investigation [12 Nov 2021]
We are aware of and actively investigating the reported latency or lag. We haven’t yet identified what’s causing these intermittent hangs, and we’re investigating possible causes to find the root cause. Because the root cause is still unknown, we don’t have an estimated timeframe to share right now.
The team is continuing to investigate latency experienced when deploying/recharging portals. We looked to see if our auto-scaling was a cause and found that it was not. We are instrumenting other parts of the system as well to collect more data and narrow down the search but have not found any new clues yet.
Missing POIs, Edits, Etc | Status: Under Investigation [12 Nov 2021]
The team is also still investigating why some Wayspots are not yet appearing in Ingress as Portals. This is another situation where the cause has not been identified and both the Wayfarer and Ingress teams are trying to find where the issue lies in order to resolve it. Because the cause of the issue is still unknown, we don’t have an estimated timeframe to share right now.
I do not have an update at this time. Both the Wayfarer and Ingress teams continue to work on this.
With all of that being said, I want to share some insight into how the team is finishing 2021 and getting ready to take on 2022. Many of you have asked about a roadmap and what is store for the future of Ingress.
Here is some of what we’re looking to get out by the end of the year.
- Adventure Sync
- Portal Scan Meshing
- An update to an existing Portal Boost
- Ingress Year 9 festivities and the other Q4 events
In addition to our published Events Schedule, we’re also going to continue targeted playtests in November with an update to an existing Portal Boost. This is an iteration on earlier playtests held last quarter, and builds on playtest and Agent feedback we received.
This is in addition to the work being done to identify the cause of game latency and missing POIs.
The current plan is to regroup in early Q1 to look at Ingress and how things look with regards to the state of the world, and come up with a plan of attack for 2022 and beyond.
Once we have that, I will work with folks to share something more “roadmap”y with you.
For those curious… I am pushing for the return of in-person events where it is safe to do so among other things and I’d love to hear your thoughts on that in a separate thread.