Why draw triangles on a map?
A question from an agent, why draw triangles on the map? The plot does not justify what exactly the green or blue field gives.
And after the exogenous creatures disappeared, and the factions lost all essence, the functionality of the fields generally became incomprehensible and in no way expressed in the game.
It is also easy to demolish the triangle and draw in its place another triangle of a different color. That is, most triangles are short-lived.
And yet I ask why there is no detailed plot justification of the most important game mechanics?
And why does the field not affect the surrounding in-game world in any way?