Feature Request: Boosts shouldn't count against inventory
I know it's been talked about in several posts, I'm just bumping it again because now subscription gives us some boosts as rewards. My points:
- As premium items, they can be bought anytime in the store, having different prizes because of packs and sales.
- Making them not count against inventory would encourage buying bigger packs to save money, but also bigger incomes for NIA in general.
- If not counting all boosts against inventory is too much for game balance, at least the first X of Y boost wouldn't be counted, or only not counting beacons and fireworks. This second approach wouldn't fix accumulating BB's and Apex's rewarded with subscription, but it's better than current situation.
Personally, I would have bought the big BOGO Fracker pack and maybe the Apex one even not using them in my daily play if they didn't count against inventory.