Only deploy? or update Resonator too?
Edit: "Upgrading existing Resonators will not be counted. "
Interpretation of the post, but I will double check my sources to be completely sure. ☺️
as stated in the announcement that: “Upgrading existing Resonators will not be counted”.
Competition should be average resonators deploy per agent because factions numbers aren't equal ..
A "reso deployed per agent challenge" could only be fairer.
How about we had balanced number of players between factions first?
Double r8 again really?
You start with a Jarvis, 3 L4+ resos, 3 L4+ bursters, and 8 km later, you have a Jarvis 😂
Question: This is maybe a strange question, but why is the price ADA for ENL and Jarvis for RES?
As a RES-player I get more Jarvis than ADA from hacks, why would I prefer to get JARVIS as a price?
The item that will be crafted is different though, and in general, ADA refactors are more useful for ENL, and Jarvis viruses are more useful for RES.
ADA and Jarvis drops are not affected by the players' faction. Just because you get more Jarvis than ADA doesn't mean that's true for every other RES player.
Also, ADA are more useful to ENL and Jarvis are more useful to RES, hence the assigned prize to faction winner.
No, not different. The crafted item will function the same as the hacked version.
Sorry, what I meant was, depending on which side wins, the item that will be crafted will be different - ADA for ENL victory and Jarvis for RES victory.
If you are RES, you can use bursters to take down an ENL portal (given enough bursters, time, etc), but you can only use a Jarvis to take down a RES portal. You may need to take down a RES portal because it might have links blocking your fielding plans, or you may be taking down an anchor so that you can rethrow fields.
Without a Jarvis, your other choices are: wait for it to decay (and hope no one recharges it), use a fracker to accelerate decay, somehow trick an ENL agent to come neutralize it, or use a Battle Beacon on it.
Edit: the forum software's choice of words to censor is interesting
This is great. Love a good incentive and the chance to craft viruses is fab. I hope this is a test to see if crafting viruses should become permanent. Seems like a fair way to earn viruses and gets you out exercising.
Average per agent is not that fun in the current situation.
The players stuck at small towns or those who can't travel much now might only be able to deploy little and if it's average their very small number of deploy might be a disadvantage rather than an advantage and also might discourage then.
This total number is more apt in current situation. Players can just deploy some in their near area and do their part without much concern.
I could be wrong but I would have thought If say you were on green team you would want Jarvis to unlock not ADA I would rather flip the enemy portal to green not Aly portals to blue.
just wondering why enlightened unlock ADA? Thanks
@NianticOfficial Question are you sure you have this post worded correctly ? The reward for enlightened is to get ADA unlocked ? Most of the NZ community in The group I am in are suggesting letting resistance win as we would all prefer to have the Jarvis program rather than ADA it seems almost pointless to unlock ADA as an enlightened member to the point it is going to give resistance an advantage. (Depending on the components required to run the kinetic cap, eg if you needed a Jarvis virus to run the ADA program that’s the only thing I can see that would balance this)
An ADA is more useful to ENL and a Jarvis more useful to RES.
Bursters serve well enough to destroy enemy portals. They are far more easily acquired and you even get AP for that 😉
But, by all means, let RES win. We'll make good use of those Jarvises, thank you 😁
You get 0 AP for using a virus on an enemy portal, 0 resonators destroyed. You don't get the capture either. So it is much better to destroy it with bursters and ultrastrikes. On the other hand, you cannot destroy your own faction's portals with weapons even if you need to. This is why Enl need ADA and Res need Jarvis.
I was pleasantly surprised that "for once" Niantic understood what players actually need, because when I saw the announcement my immediate thought was that they would get the reward backwards. (I am joking a bit about the "for once", but it is the kind of mistake they could easily have made).
You're thinking average per active agent. If you think average per agent, any deployed reso by any agent, however small the number, would raise the average and thus would contribute towards the challenge.
I was surprised at the number of my fellow ENL teammates who value Jarvis more than ADA. It's just another example that our situations vary greatly, from personal play style to local context.
So it's not going to be an ENL vs RES challenge so much as a Jarvis vs ADA one. And if you're ENL and wish to craft Jarvises, the challenge becomes a Purifier variant to allow RES agents to deploy more (and vice-versa if you're a RES agent craving Refactors).
I get it that different players will have different priorities. At the end of the day, the prize only lasts 10 days, so it's not going to be world changing, even if the recipe is not for the virus you use the most.
Just have fun, be safe, and play the game however you can and however you like.
you can burst a res portal, you can not take down your own faction shitlink without adas
i don't get why the need of jarvis as enl as enough x8 do the job.
how is ada giving advantage to res??
then the most populated faction win, that's not a challenge
I am looking forward for virus kinetic capsules program. I hope someday VRLA can be crafted too to make it consistent as VR mods
Nice.. i wait for the moment, until we have so much events like PoGo Players..
The usefullness really depends on how you want to play. The virus are beneficial regardless of the faction. You do have more control over having the opposite faction. Really interesting to see how this will play out.
O evento começa às 14:00 horário do **Brasil**
```Vamos iluminar o mundo, com o Sol do novo mundo`
A very active player might deploy 10-20 times as many resos as a casual player (or more...). So what you are saying is that the most "active" faction will win the challenge. But... that's kind of the whole point of a faction challenge 🤔 ?
What's more the benefits of winning will be rather limited considering the program will be active for a very short time.
i didn't said active, i said populated.
with for example a ratio of 7 agents vs 10 they stood no chance