100 For 100 at 100

The basic operation was a celebration for winning 100 cycles in a row in our cell AM02-JULIET-09. The Resistance won every cycle from 2017.41 through 2019.40 outscoring the Enl by 10 to 1 in that 2 year period. We wanted to celebrate so we decided to throw one lay over the cell for each cycle - 100 layers. Plans started about 6 months before the last cycle with a couple of draws that just would not work due to the time required to throw 100 layers. Finally we hit on the idea to design the op "up side down". Instead of throwing from a number of portals down a spine we threw the majority of the layers from 5 planned anchor portals. the plan was to throw 20+ links from each portal by using Soft Bank Ultra Links. We enlisted the help of our fellow smurfs in the cell north of us (AM02-JULIET-09) who wanted to also join in and throw about 20 of their own fields over the top of our 100.

The task of gathering keys started and took more than 2 weeks since the spine was 100+ miles long. The design called for 2 keys on each target and we farmed 4 just in case we would have an issue and have to rethrow something. little did we know! We also farmed 20+ keys for the outside baseline portals for the AM02-JULIET-09 smurfs to throw their layers. A date was chosen and we started looking for boots and throwers. The timing was not good for many of our cell resistance players but luckily we did not need many agents. When the time came we had 2 throwers for the south, 2 throwers for the north and 2 boots to clear and protect. There were some doubts if we could pull off 100 layers with just 4 throwers - but we continued on. As the op approached we delivered keys and did a little clearing. The bad thing about the design was that the cell was VERY open until the op. We planned for a number of our portals to decay right up to throw time. We had a few decay protals that were charged by smurfs out of the loop. Thankfully we were able to call in a retired pap smurf Ochsey who came out of retirement and flipped a few portals. The night of the op another smurf threw a couple of links within the confines of our blockers and Dewey J had to make a midnight run to clear those blocks.

Daybreak came and we all held our breath hoping the op area would stay clear for the 3pm throw time. As throw time our impromptu operator Chambanashooter started calling out last minute tasks and counting down to throw time. Our boots Rural06 and Dark Entropy started clearing links and killing the few remaining portals. At throw time two agents Dewy J and AlfAteCats lit portals, threw on a couple of SBULs and started wingning links. 92 links and 46 layers went up in about 10 minutes after we got the first link established. There was a little travel time and we went to portals for sets 3 and 4. As Alf traveled Dewey J lit up the set 3 portal and started for the set 4 portal. "Where the he#% is this portal at?' Dewey was looking on the map, looking in the scanner and out the car window and could not see a sign of the protal! The portal - a fire station, was there a week before when we farmed keys for the baseline. We were positive because agent Logicole who was helping farm keys mistakenly fracked the fire station and got 40 keys to it! We looked and looked and came to the conclusion that the portal was very recently removed!

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