Forced edit locations, big problem, easy? solution
Hi all, I've seen some posts about how full of fake portals, duplicated and over-high density areas are filling the map.
As others, I really miss more actions ( and harder ) agains WF bad actors, but also, there's a big design issue in the system: edit location space requirements criteria.
All games, POGO, HPWU and Ingress have their own space requirements for POIs due to its different mechanics. All these criteria are fully functional at the POI creation moment, so, if it's "too near" it's denied or doesn't show or is a pokestop or a gym, etc ...
The issue comes on a location edit, where suddenly all these criteria are completely ignored, making the system work following jungle law and making it too easy to bypass any game rule. We can see the consequences with areas with absurde high density areas, full of POIs and unplayable.
The solution should be as "simple" as making edits works justs the same as new requests and meet the same space requirements critera.