Solving "localized" acceptance criteria: a suggestion
It seems that reviewers in different regions have quite varied idea on the acceptance of some certain POIs. For example, things like gazebo/little free library/murals/painted boxes/bridges are always accepted in one place while rejected in another.
While I believe most experienced and fair-played reviewers have quite clear idea on what to rate 1 or 5, those rating around 3 are really confusing. I'd like to embrace a diversified world, but the acceptance criteria is better to be unified instead of localized. The goal of OPR is collecting individual judgement, however, local discussion (no matter face-to-face, online, or using some scripts) often ruin this: given that Niantic cannot have a really long page to include everything in whether-to-accept guidance, it is the local community that actually determines the acceptance of these swing POIs.
One possible way to solve this is to make a POI reviewed by a much wider population (not necessarily more people), say, a Californian POI being reviewed by a Tokyo player. Meanwhile, we can use a weighted score to appreciate the local knowledge (especially on location-related terms). Remote reviews join to help determine overall rating, visual uniqueness rating, etc. In this mechanism I hope that we will smooth the heterogeneity on acceptance criteria.
Comments
People dislike reviewing in a language they are not comfortable reading. People also dislike reviewing poi's far away from them consistently when they know their teamates have been waiting weeks/months for a response. It would make reviewing less enjoyable and fewer people would do it.
Would prove difficult if in different languages play a part. Unfortunately I get submissions from france and Belgium and I skip them as I dont understand the language.