[Feature Request] Low polling mode option
Currently, Prime constantly streams data about the game state for instant updates (portal decay, attacks, etc). In good signal situations, this works reasonably well. In low-data situations, it often leads to excessive data use and timeouts. The Redacted behavior is that it would update game state upon an action (checking a portal status, recharging, firing, etc) and at regular intervals (every ~30 seconds). The request is to add an option that will limit game state updates in a manner similar to Redacted to improve performance in non-ideal connection situations.