Vibration seems to have gone into overdrive

Every interaction in game now seems to vibrate. It's hard for me to quantify but it feels like things that didn't vibrate before now do. What's more, the vibrations are intense and almost at full ****. Am I going mad? I've had to switch vibration off, which is a pain as I like having it for glyphing.


Recently updated my pixel 3 XL to android if that helps.

Comments

  • GrogyanGrogyan ✭✭✭✭✭

    Raised this as an issue with support stating the NEED for haptic feedback, but the intensity and duration of vibrations in 2.33 is too much, and was suggested to turn of vibrations, from support.

    Sometimes I wonder if support can read

  • I made the mistake of posting this in General but 100% agree. Glyphing with a nice subtle hepatic feedback is great. Recharging a group of portals for 5 or 10 min with vibration set to over 9000... awful.

    BuZz BuZz BuZz BuZz BuZz!!! 😕

  • GlenuendoGlenuendo ✭✭✭✭

    I'm adding my voice to this. Less haptic is better. For me it is essential for glyphing but that is it. Nothing else is needed.

  • I actually kinda like the added vibrations

  • kireankirean ✭✭✭

    This is a problem for a lot of people in my community as well. Vibrations for glyphs are great but not like this for everything.

  • Qu4rdQu4rd ✭✭✭

    I told you guys...the vibrations are nothing compared to Nokia 3310!

  • edited October 2019

    Ok, so I want to raise a counterpoint to all the complaining.

    Given that half the time interactions fail even when the UI boxes animate, the vibration is a good way to confirm anything actually happened, because it only vibrates on successful touches.

    So if they're going to dial back vibration, they need to fix the tap to drag switch point first.

    Also, Redacted used to vibrate like this. I miss the vibration from being attacked when destroying portals.

  • NineBerryNineBerry ✭✭✭✭✭

    Prime also vibrates when touching a disabled button...

  • I haven't noticed it doing so, and I'm talking about when you tap an active button, the button animates, and nothing happens, because you didn't tap it fast enough.

  • It would be nice to see some more customization options for vibration. I like having it on for glyphs, but the menu presses can get really annoying with vibration on. Deploying resos and recharging are awful when you just mash the button now.

  • The vibrations for scanner running out of XM, glyph hacking, and for portals under attack are all great. Haptic feedback when pressing the ok button or recycling items is overkill. Please consider adding a toggle Niantic.

  • Vibration also made loading items into capsules slower.

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