Gameplay Feedback - Tweak low level ultra strikes

I think that low level ultra strikes need to be tweaked. At first, I thought that when I was standing over a target, my low level xmp bursters were doing more damage than ultra strikes of the same level. Then I realized that this was happening because the beam of low level ultra strikes are so narrow that they often miss the target, even if you think you're directly over it.

This means that low level ultra strikes are not very useful. So, I think this needs to be tweaked somehow. Some solutions I could come with are:

  1. Ultra strike auto-lock feature - If you are standing close enough to the center of a target, then the ultra strike will "lock on" to the target and fire directly on it. This mitigates the width of the beam.
  2. Widening the beams on low level ultra strikes
  3. Increasing the hit box of targets.

Now, it could be intended behavior. Maybe the weakness of low level ultra strikes is that they are not accurate. Think moves like Thunder or Fissure from the Pokémon games. But, if that's not intended behavior, then I think it needs to be tweaked.

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