What would your idea be to make ingress more profitable?
Even though this is an assumption, but based on recent events, 100% increase on frackers, paid anomaly tickets, it is clear to me that Niantic is looking for a more sustaining way to operate instead of intermittent income.
likely that somewhere in the terms of service we have given all rights away to Niantic on what we say here (who reads those things?) so why not brainstorm here and use wisdom of the crowd to make ingress, the game we all (mostly) love better. What would viable options be that would create more profit
For example, I wouldn't mind paying a monthly fee for having an extra 20% redacted on the cooldown of my hacks on all portals. Others would really consider this pay to win and would hate it and shut that idea down.
I would love a paid option to an api where I could **** the portal closest to my home and **** an Arduino or Raspberry to a smart light that would change the colors depending on neutral/blue/green/attacked. The creative things we could do with that... (hell, ingress could team up with some of the smart people that play this game and sell kits for it).
Why can't I buy CMU directly from the website as a digital pack/code instead of the play/app store where google/apple takes a cut.
Why the requirement for a creditcard when so many people do not own one (and I was told that the payment provider Nia uses actually has options for other (local) payment options that have the exact same processing fees)
What would your thing be? What do you think is the best option to create a better revenue stream for ingress without it hurting gameplay within reason, I mean 'keep it as is' clearly seems no longer to be an option.