2.31.2 - XM visibility - Differences in Android and iOS
It seems like XM visibility is very different between Android (left, a friend's) and iOS (right, mine):
Both these images are from the state where the scanner is NOT showing the "pulse".
Both screenshots with "lighting dynamics" set to enabled / automatic. I normally use mine in enabled/manual=max, but I hardly see any XM.
I also saw this on a 3rd person's scanner on Android, where it looked like a freaking light show in a high-XM area.
I prefer the iOS rendition of this, please don't "fix" it on iOS :P
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Comments
I would definitely choose the right option over the left.
on my samsung s10+ it looks like the image on the right, xm almost invisible :( i hate it..
I noticed on another Android phone it was more like on the iOS.. Might be model-dependent?
more like what gpu the phone has since its that what renders the games graphics etc....
There are even difference between android phones.
My pixel has extremely dim XM while other people on android have bright XM
yes this depends what gpu your phone/model has otherwise i cant think of anything else that would do it, it cant be software issue its hardware....
It could be a software gamma curve?