No free participation in Umbra anomalies

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Comments

  • SeppoEnoSeppoEno ✭✭
    edited September 2019

    I don't mind paying some money to Niantic for participating an anomaly. After all, Ingress has provided me great experiences in the past years and I'm looking forward for more adventures in the future as well.

    That being said, let's consider the current situation: 

    Anomalies are organized by unpaid agents who are investing a considerable amount of time and effort and may even have to take personal financial risks to make the event happen.

    Now as Niantic has, at a late date and not in timely manner, announced that there practically is no way to participate the upcoming anomalies for free some agents are furious about this unexpected situation.

    I think this sudden move from Niantic was unfair not only to participants but especially to the organizers.

  • I bet most Agents will happily pay like 5 $ and deem this adequate, but 15+ $ just seems like a riddiculously high fee for almost nothing in return.

  • To be fair, a lot of faithful players started leaving once the toxicity from the guardian hunting, spoofing, and data scraping came to the forefront. It got worse with Prime’s force on new players and Redacted’s **** spiral.

    You know all this strike would do is get PoGo and WU players angry at us as a community even more, since they “pay for our rent” (rent being the server farm and resources we share), and argue with “we already pay to play at events so why can’t you?”

    Niantic already has to employ reviewers per that recent trespassing/nuisance settlement, so all this would do is just slow down the approval process with no real impact in many congested areas. They’ll just push through and delay QoL improvements that won’t affect profitability for any other game that utilizes the Real World Platform.

    We would need a different approach to countering the effects of this. Maybe organize unofficial free volunteer-run events in different cities during the anomaly weekend. Then they could see how uninhibited free participation compares to paid participation in a global setting. People keep track of stats all the time in this game without needing Niantic’s direct access, and without breaking TOS. This happens on IFS events all the time. Mind you, such volunteer event will probably be less complex, similar to early anomaly series with cluster battles and field control with a couple other elements thrown in.

    Also Niantic really needs to look at e-sports leagues in general. Free leagues tend to be more popular and competitive than the paid ones; paid ones tend to be more ‘elite’ and showy but also offer real prizes and swag so people join for the tangible stuff (hint HINT).

  • RIP ingress.

  • NineBerryNineBerry ✭✭✭✭✭


    You know, there is this part about developing and configuring the actual game-play. They develop the servers and the client software the anomaly runs on. No Software, no anomaly.

  • But no players, no anomay

  • Kevinsky86Kevinsky86 ✭✭✭
    edited September 2019

    I've given them hundres of dollars in CMU/Frackers/Beacons and VR Anomaly kits. I know they need to make money and I don't mind that at all. And if they also feel they need to monetize on anomalies that is not something I consider to be inherantly problematic but suddenly monetizing an anomaly that's in mere weeks changes (fiscal) goalposts for orga and participants after a cirtain expectation/condition is set.

    I really don't care how you frame it, that's a really crappy move. Even if it's "just" 15 dollars.

    And that is completely disregarding the practical aspect of this thing. Creditcards aren't that normalized here in Europe. So there's going to be CC owning agents walking around getting a bunch of people tickets that subsequently need to go after their money because Niantic didn't really think this thing through to the extend they should.

  • NIA needs the money so they can cart the Resistance around in buses!

  • Now that they're bringing subs to PoGo, they don't need ingress anymore 😁

  • Dear NIA,

    I agree that a Game and service can't be free forever and that you need to make money in order to pay for the costs. Here are my 2 Ideas.


    1. Month Pass: In order to gain money and not to give too much direct support, you could make a Month Pass that increases output while hacking and/or has a higher Chance for rare Items (Like the 1,5 x Chance for ADA/Jarvis).
    2. Changing Bundles: Like in Pokemon Go create Bundles that change in short steps (max. 10 Days). While it will give advantage for that period the effects will wear off and its controllable by limitation of bundles per player.

    While I see that a pay option will make free play and pay play unequal. Nobody can expect a Player to pay money for a worthless stuff with no effect. Fraker work because they have influence to the game, bundles with items that are low level and easy to get are hardly worth buying. So I see the the rigth of NIA to offer Items that player really want to have.

  • Even willing to pay, the reward is not worth. $15 for inapp medal but nothing.

    If you want making money, need find a good way but not abuse the player loyalty.

    Totally disappointed for the app design and the event arrangement.

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