The path from the tic-tac-toe (with the plot of the game) to a great game such as chess
Sorry, for errors in the text, English is not my native language.
I do not know how in other countries, but in Ukraine, ingress was a game of intellectuals and dreamers. For many people, this has even turned into a lifestyle. But times are coming and from many people I hear more and more that "that tic tac toe" has become boring. A war between factions that does not bring any result (except for a medal in profile) began to disappoint many players. Monotonous repetition of the same simple actions tires many, even very experienced agents. Hacking the same type of portals from day to day, hacking with one simple click of a button, connecting portals into triangles ... (This can be taught to do even a neural network or a group of higher primates. Well, if the chimpanzees mastered the instagram, take my word for it, they would definitely be able to master the current version of ingress.)
Nevertheless, in our world there are games that do not cease to amaze with their gameplay even after hundreds of years. These are games for smart people. They make people think, analyze, evolve and adapt. In such games there is no equality, but there are grandmasters and beginners. Experience in such games comes with time and hard intellectual training.
Fellow developers, is it time to make ingress something like chess? A game with an endless selection of VARIOUS tactical solutions - Not only connecting absolutely identical points into triangles. Many of us want changes (different types of portals, the introduction of exogenous creatures, other objects in the scanner except the portals. New game strategies, the fraction for which AI will play). Finally make a game for smart people that reveals all the possibilities of augmented reality. Do it, and we will repay you handsomely.