Portal scanning and what it might convey about certain locations
I am curious if anyone else has been noticing patterns when it comes to areas in which portals are scanned/overclocked and areas where very few if any have been scanned?
more specifically I am not talking about areas that are in the middle of nowhere and get very few visitors... I am talking about areas where there are many active agents and and the play field is constantly being played...
just wondering if there are other areas out there that seem to almost be hinting at social economics/income inequality
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In my play areas, only a handful of players engage in portal scanning. Where these players do not go, there are no scanned portals.
Its where pogo users had to scan poi's to get whatever bonus they got from it. Around me its stuff like Park Entrance signs, plaques on benches (so nearly impossible to scan if people are sitting there), or oddly playground structures, which I ignore, as when I'm playing so are kids on them. I'm not going to even attempt to scan a playground with kids present.
Ingress players are generally on the move a lot, with minimal amount of time to spend, if any, on Scanning.
I do scans, but not as much as there needs to be.
Niantic want pogo players to scan, and like Ingress players before overclock, saw zero viable reason to go out of their way to do a 15 second scan or two.
The pogo dev team just needs to do their job and implement in-camera trainer battles at VPS enabled wayspots.
This will mean that pogo players will more likely scan other wayspots.
And like Ingress, a lot of pogo players do not have devices capable of VPS content.
We're back to the chicken and egg problem.
Lightship V3 is stated by Niantic Lightship team to resolve the inequities of players devices.
When I last inquired, Ingress still used Lightship V2, which has a substantially reduced number of devices that can utilize VPS enabled content
if portal scanned content is to play a role in the future of these games what might an imbalance of scanned areas mean?
does this have the potential to result in there being a range/scale as to the level of quality that is available in a given area?
With too much scans they maybe MAYBE finally remove portals that i report that do not exist anymore.
Scans are not used to determine if a Wayspot gets removed
Yet......... 🤔