[Feature Request] Make recharge actions visible in Activities

There are plenty of accusations of people from both teams about so-called recharge bots that make capturing a portal or whole areas nearly impossible to capture, even when spam-attacking using Level 8 bursters.
This is a topic which is common to see brought up in some of the largest cross faction chat groups, such as 'IUENG Discussions' with people from both factions accusing the opposite faction of using recharge bots.
There's an easy way of stopping all these rumors, or prove that it is a problem - make recharge actions visible.
The recharge action should be visible based on the location of the portal, not the playing doing the actual recharge, but should contain timestamp and agentName of the user doing the recharge. It should also be visible only within the set view-distance of the Activities tab.
Comments
They previously removed stuff from comms to clean up comms. Don't add more **** back to the comms. Recharge has always been a silent activity. We don't need it in the comms.
You are not the #IngressPolice. This is yet another "I'm going to brigade people who don't want to be harassed, by adding things to COMM" attempt, same as "Announce dropped capsules" etc.
Niantic has all this information. If they're not doing anything about it now, they're not going to do anything about it when you can see it.
Why do we need more information on the COMMS? Broadcasting too much COMMS activity may worsen the game's lag. Besides, do we have to know in the COMMS if one needs to go to the loo to recharge? :)
Recharging is such a low cost activity, one could make the same argument for portal Hacking.
Still we have to realize that Ingress at it's core is a strategy game, if every action was displayed publicly, it would not help the game, where secrecy is paramount
Only in Intel and diffirent tab. Or comm will be spammed enough to become useless.
I am sure Nia has access to all data and to "who recharged Portal".
upd: both capsule drop/pick and recharge messages can and possibly will be abused as spam/ddos tool,this may lead to problems with latency. And comm scraping too.
In REDACTED we could see all actions that gained AP in comms, even if only on the client (silent). I wish they would revert back to that; get rid of the silly cropped images and make it show all own actions again.
There were also nice mockups of 'journal' like logging, as we have in 'that other game', but I guess it's too hard for Niantic to keep the game running as is...
In Redacted it did not report in comms recharge and Hacks publicly.
What you may be remembering is all those people who scraped intel (some still do)
Even scraping wouldn't be able to reveal hacks and recharges.
If recharge was in comms, you would not see any other normal activity ever. Especially in big cities where there's over 100 agents. Trolls would only do normal recharge just to clog up comms.
That’s what I said.
Hate to break it to you. It was extensive, and prolific.
And yet still limited to what is available on comms. And hacking/recharging doesn't generate comm entries.
People have made that actual request before.
I would love a separate "Actions" log that told me what I'd done and only me, on my client. But that's a long way from "I want to prove you're spoofing or a bot".
Of the extensive client that I was aware of, it was more that it tracked when a portal's health went up, rather than who did it. Because the information doesn't exist in any datastream unless you're MitM'ing the person doing the recharge (in which case you don't need to be told).
Yeah I wouldn’t export it to prove anything, but was just pointing out that it was information that was provided before; and was raised multiple times during transition from redacted to prime as one of the things keeping us from reaching feature parity.
Comms has always felt bloated and silly on prime. Add to that the many issues we had with it, it makes the choice to not simplify it just weird.