Red factions just becoming annoying now.



  • KhatreKhatre ✭✭✭✭✭

    non crosslink to calculate, i doubt it drain a lot of ressource, saying there's 4M red portals that's only 4M light actions every 5h (link random no crosslink to check).

    not really a hard calculation burden.

    but no decay at all is weird yes.

    1% decay / link / day would be sufficient

  • MirthmakerMirthmaker ✭✭✭✭

    The problem is the bump level resets your count it would take up to 23 days to get a Machina portal gone.

  • KhatreKhatre ✭✭✭✭✭

    like any players that's not playing alone then ?

    but nia should add a chance to drop a rKC from reds. they would be cleaned faster 🤣

  • SSSputnikSSSputnik ✭✭✭✭✭

    No, not like any player not playing alone, the reds far far more aggressive.

    Listen, and understand. The Machina is out there. It can’t be bargained with. It can’t be reasoned with. It doesn’t feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are blocked.

  • VenomousToadVenomousToad ✭✭✭✭✭

    There are already players that drive around 8+ hours per day every day playing Ingress. Now they have more things to do. Some people don't care about mind units and fields, there are a lot of people that don't even know there's a scoreboard. The red portals are giving everyone more targets. Not every area cares about big fields. I can't remember the last big op I've even seen. It's a different game now. It's changed, not everyone will like the changes. And that's ok.

  • IcyBlueHeartIcyBlueHeart ✭✭✭✭

    That's a good point, understand I like the Machina activity, and think it's ability to cross links is the one thing it can't give up if it is to have any real relevance in the game, but it should show in comm.

  • IcyBlueHeartIcyBlueHeart ✭✭✭✭

    And thinking on the comm issue, if you are not suppressing Machina in your area, you're gonna get a reminder every five hours. That could be annoying I guess.


    It is far more annoying to plan a field, take down what you need to take down, and then arrive at your anchor and not be able to throw a link cause a Machina portal derped 9 links out across where you needed to throw your link.

    I know people will say "BuT pLaY wHeN tHeY ArEnT aCtIvE" and I understand there is a set time that Machina make actions, not everyone has the luxury to be able to schedule their Ingress availability around Machina. We play when we can.

  • IcyBlueHeartIcyBlueHeart ✭✭✭✭

    I hear you, things have changed. I too have been impacted. And we are used to throwing long links over unoccupied territory. Now we have a new complication, we will adapt and I'm sure there will be tweaks to Machina. But overall I applaud the addition.

  • milofargmilofarg ✭✭✭

    I wonder if it would make matters better or worse (or no change) if machina was disallowed to link to/from portals under Control fields (with emphasis on control).

    edited March 8

    Sans faire une énième répétition des arguments pour ou contre machina, le constat que je fait dans mon pays est le suivant pour des zones de campagne et de petites villes :

    - Nettoyage régulier et d'ampleur impossible.

    - Moins de possibilités de tirs.

    - Moins de jeu.

  • IcyBlueHeartIcyBlueHeart ✭✭✭✭

    The Machina faction could use some tweaks, maybe shorten max link length and actions taken should show up in comm. But crossing links needs to stay, yes it can be annoying and interfere with fielding, but it is the only thing that makes Machina a threat. If Niantic takes that ability away, we will be left with a red based mini game. I can see it now, a competition for who can create the biggest link bordered red farm.

  • GrogyanGrogyan ✭✭✭✭✭

    Using an unreachable portal, should be reason enough for the wayspot to be removed.

    As for crossing links, this should not have been allowed. And the countless feedback bits I've read all basically agree that if Machina was to follow the same linking rules as players, it would be much better.

    And means that if a large control field is planned, lane holders to block Machina would be a valid strategy

  • KhatreKhatre ✭✭✭✭✭

    without crosslink it would be useless.

    the removal of complete decay is the reason of wide spread in empty area.

    niantic probably wanst that you field over area you really control now. not just empty easy fields

  • DrHydrosaurDrHydrosaur ✭✭✭✭
    edited March 8

    Apple IITC has yet to update to properly show Macina. Mine still looks like that orange mess too.

    Edit: We’ll this inspired me to look into why IITC for Apple hasn’t been updated in over a year. Seems I need to run it as a beta under TestFlight.

    Post edited by DrHydrosaur on
  • DrHydrosaurDrHydrosaur ✭✭✭✭
    edited March 8

    Cross linking and no decay to zero together is a a disaster for many areas. I’d be satisfied, for now, if they removed one of those.

    I’d prefer they removed both and made the individual portals stronger to compensate. Why not 100% with 15% decay, and/or a random mod when the portal reaches level 2,4,6 and 8? Why not let it field?

    My biggest fear is that this is just the beginning. I am wondering if Niantic has decided the game has run its course and will dial up Machina aggression and strength until it becomes unbeatable.

  • MirthmakerMirthmaker ✭✭✭✭

    Yes. They're pushing MOVE and without crosslinks and playing by our rules of engagement, that wouldn't happen.

  • ToxoplasmollyToxoplasmolly ✭✭✭✭✭

    I'd be willing to "MOVE" against opponents who play by the usual rules but not those who break them.

    It's the same reason I expect Niantic to clean-up after spoofers (see also: portal resets, link restoration, etc.).

  • MirthmakerMirthmaker ✭✭✭✭

    Agree with you there's a medium sized problem spot right outside Annapolis that can't be resolved until August and it's already a problem now. .

  • mortuusmortuus ✭✭✭✭✭
    edited March 11

    Problem is that red portals dont decays so even if nobody takes them out they will stay there and if u leave neutrals they can grow from that too so its a huge issue in many areas and real pain if they start grow in areas u cant reach for many reasons and throw long links

    Niantic should tune down the way they grow its way too agressive.

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