Laaaaggggg

HosetteHosette ✭✭✭✭✭

I know it's a perpetual topic, but holy moley is the lag bad. I'm mostly a smasher but right now I'm capping a zillion portals for the EOS challenge. It's ridiculous how often I can't do anything because Ingress is still trying to figure out that I capped the previous portal, or I'm twiddling my thumbs while I wait for bursters to fire. I think I've capped about a thousand portals since the challenge started and the lag really adds up.

Comments

  • mortuusmortuus ✭✭✭✭✭

    yes the lag is sadly still not solved over a year later.

  • HosetteHosette ✭✭✭✭✭

    I'm getting it fairly regularly on glyphs too. Grr.

  • starwortstarwort ✭✭✭✭✭

    ...

    ...

    ...

    Darn it! I looked away and missed the glyphs!

  • Jo0LzJo0Lz ✭✭✭✭✭

    It's pretty bad, I think mostly due to the increased activity due to the event. When there is no event, it feels like there is less latency.

    Whatever the issue is, and no matter the fact that pas 18 months there has been absolutely zero progress, we desperately need improvements made. The Munich Anomaly is coming up; it will be here in less than 2 months. I predict huge issues during the event if nothing changes.

    I can't imagine the blowback if people arrange travel/hotel/etc only to have issues like the ongoing latency ruin their experience.

  • HosetteHosette ✭✭✭✭✭

    Web Capacity Planning 101: Forecast your traffic and proactively scale your services to handle it. Test them to ensure that they can handle the forecast with an X% buffer.

    Niantic desperately needs to hire an operational excellence czar.

  • EvilSuperHerosEvilSuperHeros ✭✭✭✭✭

    Well, take a mechanic like fielding under fields (that technically shouldn't be happening per the old rules), extend it out to 8km, and watch those CPU cycles spin (its the opposite way the cash machine for pogo spins). I was throwing some 2km+ long links the other day under a field. Poor server was lagging 2-5 seconds just to show me the available links (there was only one). I'm sure that cost someone some money.

    I wonder if anyone thinks about the impacts the event has against the server(s)?

    I also wonder who's job it is to QA all those scans people did of their feet, or the ground, or bushes, ect that people were talking about in multiple chats over the past week? Because that's gonna suck.

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