[Bug] Android Auto Audio Inconsistency

edited February 14 in Report a Bug

Before anyone says "People use sound?" yes, they do, and it's a part of the game, therefore it should be functional.

Case 1: Pokemon Go

  • When connected to Bluetooth, music plays through the car, Pokemon Go game sounds come through the car.
  • When connected to Android Auto, music plays through the car, Pokemon Go game sounds come through the car.

Case 2: Ingress

  • When connected to Bluetooth, music plays through the car, Ingress game sounds come through the car.
  • When connected to Android Auto, music plays through the car, Ingress game sounds come through the phone or an alternate Bluetooth device.

Why does Pokemon Go work properly, with game sound integrated into Android Auto, yet Ingress is somehow broken and unable to transmit through the same mechanism. This seems to be the only thing I've found that doesn't go through Android Auto when connected, except for phone calls (which the car auto-handles through negotiated bluetooth).

Connecting to Bluetooth only, in the car isn't an option, if I want to continue to have the full functionality of integrated maps and other features, so whatever setting made Ingress do the wrong thing, please change it to the same as what Pokemon Go does. The code should be easily transferrable.

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