About time to go back to 3 Agents for P7?

ShottixShottix ✭✭✭✭

Hi all, I'm sure that most of you are aware it still only takes 2 agents to make a level 7 portal, second highest in the game, and takes 8 agents to make one level higher... This change was brought in about a year ago now at the height of covid? And Niantic has kept this setup for a while now, I mean it's great for all the people with 2 accounts, they can make P7s by themself, but other than this it's a bit OP. Are niantic changing it back or is this now a perminant feature. Thanks.

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  • It was so rewarding to be the third agent who upgrades P6 to P7. I used to recharge level 7 portals when it still took 3 agents to make them. Now I just let them decay.

  • mortuusmortuus ✭✭✭✭✭
    edited July 2021

    I agree 2 ppl able making p7 is like a couple player agents of 2 dont need anyone really they can go do whatever they want kinda takes away team play sprit and the game too easy....

    Maybe we want double r8 so that only 4 required to make p8 portals?

  • MirthmakerMirthmaker ✭✭✭✭

    When the bug is back to rare disease status then we go back to 3 to make 7, F2F FS, Anomalies etc.

  • ArtilectZedArtilectZed ✭✭✭✭✭

    Maybe once the pandemic is over. That's a long way off.

  • 1valdis1valdis ✭✭✭✭✭

    I wish we went back to single L7 reso per player sooner.

  • mortuusmortuus ✭✭✭✭✭
    edited July 2021

    the longer we have double r7 the more strange it will feel the day they turn it off..... unless they decided make this permanent it would be nice if we could get an update on this if we can expect it to be turned off in the future.....

  • Totally agree with this, once the pandemic is controlled or totally over all around the world and not only in certain region or some countries.

  • LynoocsLynoocs ✭✭✭

    you also want the 5 min cooldown timer back, right?

  • MirthmakerMirthmaker ✭✭✭✭

    Agreed. It's a crying shame that this is OSFM (one size fits most), when there are areas that would benefit from more elastic demands. Heavy population centers can get by on 3 to make 7s whereas rural areas might be beneficial on double 8s.

  • NysyrNysyr ✭✭✭✭

    You don't need P7 duo/P6 solo to play you know lol.

    As it is everyones just dropping R8 on every portal since getting them is trivial now. Everyones so loaded with gear and cubes that portal mods are irrelevant.

  • 1valdis1valdis ✭✭✭✭✭

    Nope. I'd settle with 3 min - but definitely not 5 min. I like the current fast paced gameplay, it doesn't make me stupidly wait for 15 minutes on each portal.

  • TrerroTrerro ✭✭✭

    Post-pandemic, one suggestion in terms of perma dual-7 could be you can place a second, but only if it's been 24 hours. Maybe allow a second 8 if it's been 72 hours. In a highly active area, this will have next to no effect (someone will have gotten to it by then with either resonators or XMPs), while in a dead area, it'll ensure the high level stuff can continue to exist, and people don't have to drive 50 miles just to get L8 stuff.

  • Yeah, it's a tricky issue. As someone who has spent time trapped in settings where getting level 7 gear without a passcode was a distant dream, I agree with @Hosette that this can really help play for folks in some areas. (Even now, we have very few folks where I usually play who are active during COVID.) But It is also true that low-level gear is already underutilized, and encouraging everything to 7s and 8s makes that worse. If I had to choose between being stuck with no high-level gear versus everything being trivially high-level, there's no question in my mind that the latter is more fun, and makes for a better game. But what would really help would be a series of tweaks that made lower-level gear more genuinely useful. This is hard to do without creating new issues, and there have been some attempts in the past; for instance, I remember a few years ago that the power of low-level bursters was allegedly tweaked to make them a bit stronger (though I never noticed the difference). That's one of those things that needs a very careful and deep rethink of the whole system, and any reweights need to be backed up with data. ("Never optimize without data.")

    I find @Trerro 's proposal of an upgrade cooldown very interesting. Another nice side effect of that is that it incentivizes both rapid removal of enemy portals (before theiy can be upgraded) and active defense (since the portal becomes more valuable with time). One could imagine other ways that a portal's capabilities could be cumulatively upgraded over days or weeks, giving more reasons to both curate standing farms and to hunt for them. Won't matter in the cities, but gives something to do for the people who are tending to the same standing portals every day.....

  • jjavierjjavier ✭✭✭

    vote for restore only one L7 per agent and 10ap per recharging.

    please wont restore 5 minutes cooldown, for me 3 it is a good value.

  • mortuusmortuus ✭✭✭✭✭

    they reverted back the pokemon go gym radius in Usa and NZ so who knows....

  • Looking at current playerbase and gameplay pace it should stay forever. L7 requires two agents to build. It already allows getting full potential of Ingress gameplay (you get decent amount of L8 drops) and beside iwwc time amount of active agents is too low to go back to standard 5 mins hack and L5 for solo.

    I'm writing that as agent playing in highly populated area where getting 3 agents vs 2 agents isn't an issue. But i know agents from rural areas that had much more fellows before and now they cannot meet them - as they stopped playing or covid restrictions are in place.

    NIA should leave it as it is now at least until borders will be fully reopened. Then measure numbers of vurrent playerbase.


    For comparision before COVID i had shittons of pogo players incomming temporary to play Ingress a bit and it was easy to ask them for some r8 deploys. There was a lot more of travelers visiting other cities. I can't see those agent names anymore. I still can easily build L7 farms with my local fellow agents but i can see that can be huge issue for people in small towns now. Nobody has real reason to randomly visit them.

  • jjavierjjavier ✭✭✭
    edited August 2021

    A L7 portal is very valuable, because as you said it drops a decent amount of L8 items and not so difficult to glyph hack, that's why i thought 3 players may be necesary.

    I am a rual player having my drone in a city with >=L7 portals and i can easily duplicate by quantums R7 and 8 items so i dont need to build L7/8 portals around me (less players, less activity), but.. because i am thinking every day there are less ingress players (because baf+spoofing), YOU ARE RIGHT and it could be a permanent change. as the new changes Niantic is introducing for incentivate for playing.

    Talking about other temporally changes, i am completelly disagree with the 65ap reward for recharging, with Apex and lots of keys you can level up quickly without moving.. and ingress is about moving.. and encourage agents to recharge more instead of let portals get down to capture again.

    Time to return to standard rules, being only changed by the frequent events we are living.

  • N87tqtN87tqt ✭✭

    I think very high level players with a double digit rank should be able to set more than 1 lvl 7 resonator.

    They have put in a lot of effort to fight for their faction.

  • Otrera35Otrera35 ✭✭✭✭

    Actually, nerfing the R7 deployment by Niantic serves as insurance for most players to keep their CORE subscriptions for extra space. While other players are very resourceful and refuse to adhere to such rules by creating multiple accounts out there.

  • MoogModularMoogModular ✭✭✭✭✭

    It's just AP and badges above level 8.

    The issue is the player base in each region. I don't know if it's applicable to look at each cell. The scoreboard only shows people who have made more than 0 MU - I want to hope Niantic has these metrics in some form. (yeah I know if Kythera was based on metrics, it's absolutely skewed)

    We obviously had a more active player base before redacted shut down on October 1, 2019. The pandemic was another big nail in the coffin of the playerbase.

    I don't know if a transition can be made to acquire a new playerbase. It's going to require patience from the existing playerbase (which yeah, I know it's nail biting frustration) for however Niantic wants to even approach this.

  • HosetteHosette ✭✭✭✭✭
    edited July 2022

    @MoogModular writes:

    It's just AP and badges above level 8.

    Wow, I feel like we aren't even playing the same game. For me it's always been about competition and territory control first and foremost, creative exploration second, and AP/badges a distant third. AP and badges are a side effect of playing the game for me, not the purpose.

  • Otrera35Otrera35 ✭✭✭✭
    edited July 2022

    How can it be all about competition, territory, and exploration nowadays when Niantic keeps on pushing portal scans on its players? The business model of relying on crowdsourcing might have worked in 2016, but it does not seem to work in 2022. There are other entertaining games out there that do not require tasks that would benefit the company and exploit its players for free labor. I know laws concerning privacy and the information shared with Niantic by its consumers exist, but is there even a law regulating the exploitation of free labor among its players? Anyway, more tasks making it look like a chore annoys players.

  • GrogyanGrogyan ✭✭✭✭✭
    edited July 2022

    @Otrera35 the scans are needed to be done by players as they are the best ones to understand the semantics of wayspots, and how, or if they can be scanned. Niantic are not able to do this.

    If you have a solution that does not require Niantic or players to achieve this same goal, please provide how?


    If you follow the videos fron the Niantic Lightship dev conference, you understand that the new gameplay features being worked on, need that data to be there in the first place.


    The Wayfarer system is out of date and touch with the VPS requirements.

  • Otrera35Otrera35 ✭✭✭✭

    @Grogyan, just like other players out there; I expect to play and not do free labor for any gaming company. This is preposterous, why won't they hire FT employees to do the work? Clearly, they don't have enough budget to pay an employee and just hire contractuals. It is not a surprise that they would contract out future projects to a third party. Better yet, just get free labor through crowdsourcing which happens to be the usual M.O. of this company which reflects of lack of effort on their part to make this game playable.

    I don't follow the Niantic Lightship developer conference because it's not my job and I am the consumer of this game. Already paying for the extra storage and Niantic expects me to work for their database for free? It doesn't work that way, particularly in this current economy. Want me to do a portal scan, then at least waive the monthly CORE subscription.

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