Collocated Portals - to be or not to be

Here I want to bring up the topic of "collocated" portals and get to know NIANTIC's official position on this matter.

The current state of affairs is as follows:

There are a small number of portals around the world that are "multiple" - that is, two or more portals have identical geographic coordinates and occupy the exact same place on Intel.

Most probably these portals were nominated via Google+ when you only needed title, type of object, geographical coordinates and photo and most important there was no 20 m away rule.

These portals represent real objects being close to each other (but not in the same place), and the identity of their coordinates in the game is probably due to coincidence.

These special portals even got their own unique name. The Ingress community calls them "Collocated."

Such portals have quite special properties in Ingress Gameplay due to their special position - they can be used, for example, to create imposing but not crossing links and then to build homogeneous fields with level higher than 6 (which is not possible in a "normal" way).

Examples of HCF6+ fields implemented on collocated portals can be found here:

HCF9: https://community.ingress.com/en/discussion/11360/a-new-world-record-a-nine-layer-homogeneous-field-in-krosno-poland-or-one-tale-of-ninetales

HCF12: https://community.ingress.com/en/discussion/12136/the-worlds-first-hcf12-in-kurashiki-japan-op-project-d12

Looking also from another side - maybe “collocated” portals  have some meaning for the plot, some special properties? Who knows...

 

And now the question (with thesis):

According to NIANTIC, should such portals - as curiosities, "special cases", and small "anomalies" which make the game more interesting - remain in the game, or not? And -  are they „legal” or „illegal”?

Please note that new "collocated" portals  cannot be created - with the current rules for creating and editing portals it is impossible. 

I know there are players who consider such portals as „illegal” and report them to "decolocation" - to become ordinary portals.

This is what happened a few days ago with three collocated portals in Poland - they were pulled apart. 

An agent who himself was using "triple" portals near Krosno to do HCF9 and described it in the sitrep, submitted these portals for removal / tearing apart:

https://community.wayfarer.nianticlabs.com/discussion/18910/invalid-wayspot-appeal#latest

 The "fivefold" and "double" portals in Poland were also pulled apart at about the same time:

https://intel.ingress.com/?pll=54.528617,16.952547  (5 portals)

https://intel.ingress.com/?pll=54.528563,16.952049  (2 portals)

These portals were used in the construction of the tiny HCF7 field (there is no sitrep for this, there is only a note on Enlightened Polska: https://t.me/ENLPolska/1807 )

 So I ask officially: does Niantic consider such "collocated" portals "legal"?

If "" Yes "- then maybe they would not be moved away (if all objects physically exist in close proximity of course) so that they would remain as local curiosities.

And if "NO" then ... the Niantic developer can do the job with one query to the database ... and there won't be any "collocated" any more.

Personally, I am in favor of the "keep them as curiosities and not separate them" option. But the decision is up to you.


@NianticThia - I think you are the most appropriate person to answer this question clearly.


I am waiting for an answer with great curiosity.

Comments

  • NysyrNysyr ✭✭✭✭
    edited July 2021

    If the locations are false, they should be corrected, otherwise they can stay.

    This would remove most colocated portals.

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