Idiotic events that are increasingly taking place in the game.
There is a wonderful series of James Bond films. A secret agent, handsome, strong man who has a set of skills, gadgets and a specific clear and logical goal for each mission.
And there is ingress. it also has agents who periodically receive event-tasks. And if earlier the event was logical, interesting, as well as tied to the plot and was understandable even to the simplest high school student, now this is a stereotyped "it is not clear what is happening and why."
https://community.ingress.com/en/discussion/15347/coming-soon-mod-madness-weekend-event/ is a prime example. Why is this being done? By whom? Why are there such changes in the portal network that we have the opportunity to get the installation of not 2 but 4 modifiers?
Imagine a film about Bond where the plot is next. Agent needs to disarm in an hour and a half, 50 terrorists, neutralize 20 bombs, rescue 40 hostages and one president. No, you heard right, just such a plot - nothing more, he walks from room to room stupidly filling up the score, without unnecessary dialogues, without a specific plot background, but there is only one sentence in the title of the series "We are starting a new episode in retrograde Saturn and our James Bond needs to do the following to obtain a plush unicorn. " Would you watch a movie like that? And many ingress agents are forced to take part in these kinds of roles because there are no other assignments. There is only stupid filling of the game score. No, it will not affect the fate of the world, no, it will not spoil the nerves of the enemy, this is just typing another meaningless number.
The latest events are of the same type. do this action 200 times and this action 400 times to protect the portal network. Protection from whom? What happens on the portal network? How exactly will my actions with the portals help protect the portal network?
At the time when Suzanne conducted ingress reports, then there were quests, there was a struggle for peace and there was a holistic feeling from the gameplay. And now? And now an agent of the secret faction can drive around the streets with a piece of toast. Without any explanations of the plot, he may have or disappear functional "I meant the pulse effect", from where a new factional drone will appear. I will not be surprised if one day instead of the usual arrow, Pikachu will jump or Harry Potter will fly on a broomstick.
Developers, what are you doing? Why are you destroying the atmosphere of a serious game where most agents are already over 30?
And look. There is a new agent whom I brought into the game. Sunday event. We must do this and that. The same agent in Pokémon will receive an explanation from the Pokémonology professor. The same Harry Potter player will receive the plot and available information from whom? From the characters in the game. And we have? We just need to do something, it is not clear why. In general, the player does not understand who Roland Jarvis is, who ADA is, what kind of heads they fight at the beginning of the game for control of the player. How can I explain why the enlightenment is fighting for the sake of the plot if there are no shapers anymore, but in training, ADA says that the threat is still coming from them. And glyphs about them appear in the portal network. Don't you find a fair amount of nonsense in this?
The plot is very poorly implemented in the game. Agent training is awesome. In the style of this training, each event could be played. But no, ingress is an alternatively gifted game in which this is not provided. Schizophrenic ADA continues to broadcast about shapers, Sclerosis Jarvis continues to declare that those whom we have driven away long ago are our best friends. The universe of the game contradicts itself.
Brian, community manager, do you read this forum even sometimes?