Not another Drone thread...
With the addition of the Drones Returned stat as well as the Dronenet View layer, I would like to revisit the idea of an offensive drone gameplay that we all have tried dipping our spoon into however I will incorporate the Kinetic Capsule and the Mark I drone. I will use the term Offense Drone to refer to this drone.
Here's a quick summary:
Hacking using the Mark I drone will give the chance of the Mark I hacking one of three Offense Drone parts. Once the Offense Drone parts have been hacked, they can be placed inside the Kinetic Capsule with an Offense Drone recipe. The agent must then walk the distance to create an Offense Drone. The Offense Drone can be deployed to destroy 3 enemy drones before another has to be created. Agents can hold up to 5 Offense Drones at a time.
Hacking the Offensive Drone Parts: Any level portal can yield any of the three Offensive Drone parts, however, certain portal levels have a higher ratio of each part.
(IE: L1-L3 portals have a higher yield of Offensive Drone Wings part while L4-L6 portals have a higher yield of Offensive Drone Fuselage and L7-L8 portals yield Offensive Drone XM Core.)
Again, all portal levels can yield any of the three parts, however, certain portal levels have a higher yield of specific parts. This will hopefully incentivize agents to move drones to other level portals instead of holding in L8 farms.
The Kinetic Capsule recipe can be as Niantic wants it to be made, however, I think either a Turret or Force Amp should be part of the recipe.
What are everyone's thoughts and how do you think this can be improved? I tried keeping it fairly simple, yet balanced in gameplay.