[2.66.1] Interface goes all funky via disambiguation menu via remote view at high distances

That's one hell of a title, but it's a weird bug.

When you view a far away portal (in my case, Cupids span from Germany) via portal key and then do some very specific stuff, the entire portal detail screen goes weird.

Reproduction:

  • Look at a very far away portal via a portal key (~9000km)
  • Find a portal with a mission. The portal you're looking at via a key doesn't work, it has to be one you can see around it.
  • Open the mission list
  • Close out of it and the portal details
  • Now, open the disambiguation menu by finding at least two portals which are very close together and open a portal
  • Portal menu messed up

What I noticed is that, when opening the disambiguation menu, the streets near my physical location are shown, not the ones at the selected portals. I assume Unity doesn't like traveling 9000+km in an instant.

Oneplus 8 Pro, Android 11, 2.66.1

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Comments

  • Can't replicate this at 4300kms, and I don't have a further key, unfortunately.

  • ikaros02ikaros02 ✭✭✭✭

    Should be easier to replicate with dynamic links now, still encountering this with 2.90.1 while watching the shard battle



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