[2.66.1] Interface goes all funky via disambiguation menu via remote view at high distances
That's one hell of a title, but it's a weird bug.
When you view a far away portal (in my case, Cupids span from Germany) via portal key and then do some very specific stuff, the entire portal detail screen goes weird.
- Look at a very far away portal via a portal key (~9000km)
- Find a portal with a mission. The portal you're looking at via a key doesn't work, it has to be one you can see around it.
- Open the mission list
- Close out of it and the portal details
- Now, open the disambiguation menu by finding at least two portals which are very close together and open a portal
- Portal menu messed up
What I noticed is that, when opening the disambiguation menu, the streets near my physical location are shown, not the ones at the selected portals. I assume Unity doesn't like traveling 9000+km in an instant.
Oneplus 8 Pro, Android 11, 2.66.1