Play in places where there are no portals.
Ingress is a game about exploring the real world. A very interesting game that fascinates with this particular feature. But many of us like to be in places where there are no portals at all, and there cannot be. These are such places as a forest, a nature reserve, a remote village in which there is not even a small church, mountains, steppe and so on. In general, uninhabited or remote places. But if there is no way to place a portal there, then how to play there? Can you think of something on this topic? We have objects in Pokemon Go that do not depend on portals. So why not introduce some objects into our game? So that it makes sense for an ordinary player to go to unexplored distances, to go to places that are far from the existing portal network? This, in turn, would make it possible to find a lot of interesting things to replenish the portal network with new candidates.
For example, you can introduce some sources of portal faults, which would grow over time if you do not try to eliminate them. And for example, if such a field would cassify the link of the opposite faction, the link would disappear. Well, something like that. He destroyed the source of the breakthrough of exotic matter and then this field would stop growing. A kind of micro anomalies.
I don't know what exactly can be added that would be liked by the majority of players, so I offered a draft version of my idea.