Disable COVID-19 bonuses?

13»

Comments

  • EvilSuperHerosEvilSuperHeros ✭✭✭✭✭

    Thanks for listening. Was getting tired of waiting 3 weeks to play in an area again.

  • Good change.

    Consider removing double L8 deploy. Double L7 can stay, it’s harmless.

  • TheAuraStormTheAuraStorm ✭✭✭✭

    A shame they didn’t do a “half way” bonus, back to normal, say 10% resonator decay, 8 hacks before burnout at 150 seconds cool down, the equivalent of Rare Hack Mods on portals than VR. Just to ease us back into it.

  • mortuusmortuus ✭✭✭✭✭

    yeah remove the double r8 but keep the double r7 for the time being..

  • Its time for cell activated boost on drones if any are in that cell ie PA02-Sierra (Greater Melbourne) to have 20 mins drone cooldown with imcreased cube hack output

  • thesolothesolo ✭✭✭✭✭

    A family of 4 who have all reached 16 and recursed, in my plan. If they've all done that, they've earned it.

  • You know, one of the biggest drops in game population was the result of the devra virus-- increased decay, because recharging except when it's on an attacker feels like a job. It is not fun in any way.

    Frankly imo, the decay rate reduction is the best thing to ever happen to the game for retention. It made it feel like playing a game rather than having a second job.

    In areas with both factions in quantity-- it changed nothing on turn over rate, because people were turning portals over via attacks.

    In areas with one faction it made people search for new portals and make new subs. Isn't finding new cool things part of the point of the game?

    Frankly the "grey faction" even after months of reduced decay is the massive winner over all, go to almost any city and the majority of portals are grey. Go to any rural area... majority of portals are grey. Same is true of almost every cell and area.

    There is no lack of things for people to do, even close to home, the only thing it changed was they had to leave their block to play instead of just redeploying it every week.

    Podunk canton Ohio-- 70% were grey (~1450) out of ~2k.

    14th biggest city in the US, Columbus, Ohio ... i couldn't get it to load fully but what did load was right around ~8800 portals of which 60% were grey (~5250).

    AM02-KILO-05 a very rural cell, top 1/3rd (couldn't load more than a 3rd) of it 88% were grey (~970) out of 1100.

    Anyone claiming they need to have faster decay so they have something to do is a joke at this point, all they're causing is the people maintaining farms and rural players to burn out and quit-and the total players in the game will be less.

    To be frank-- the grey team is kicking the **** outta both the enl and res at the same time combined. Until that changes, even 1% decay would be perfectly fine.

  • You recharged 3 million XM in one session? That’s 1250 level 8 portals at 5% decay. How many portals are you recharging and how often do you recharge them?

  • HydracyanHydracyan ✭✭✭✭✭
    edited August 2020

    You miscalculated something. Last ifs I did 9.500.000 with just about 600 portals, mostly lv5 and 6. It costed me about 150 hypercubes.

  • I based it off a fully charged level 8 portal decaying 5%. A level 8 portal has a max level of 48,000. 5% of 48,000 is 2,400. 3,000,000 / 2,400. = 1,250 portals.

    I recharge almost every day, but I don’t know if everyone else does that. That’s why I asked.

  • oscarc1oscarc1 ✭✭✭✭✭

    3,035,058 XM recharged across 700-800 keys, with a couple of Apex's it netted me 453,475 AP, which is the only way I can make AP without breaking the law. Before the bonuses, I would usually recharge 1m XM per session, which was usually twice a week. Now I'm recharging every 2-3 weeks, I try to time it with First Saturday

  • HydracyanHydracyan ✭✭✭✭✭

    I don't think anybody recharge everyday. He clearly is doing it once at 2/3 weeks.

  • GuschtelGuschtel ✭✭✭

    This is something most of the people asking for higher decay rates probably didn't understand. I love the slow decay, its the best change they made for a long time. Let's keep it permanently!

  • GuschtelGuschtel ✭✭✭

    Yay, we'll simply recharge less portals (and play even less). Slow decay is good because it reduces the amount of time you have to spend on stupid tasks.

  • EvilSuperHerosEvilSuperHeros ✭✭✭✭✭

    @NianticBrian Maybe we could see an increased rate of Cubes dropping from Drone hacking? This would help those who are in areas that are currently in more of a locked down or stay at home state, while those who aren't confined to such constraints can still enjoy the 1 week decay, before they can play again.

    This idea came up in a chat I'm in and it wasn't my idea, but it seems like it could be a good one.

    Other potential thoughts, not sure if you have the ability to do them are:

    • Geo Fencing - At the country level (could even do state / province level potentially depending how far you want to go


    Using Geo Fencing you could (once built into the system if it's not already)

    • Assign certain areas for Increased or Decreased Deployments of certain types of Resonators
    • Decay Rates
    • Hack Burnouts
    • Time between hacks
    • Hack output
    • Drone Hack output
    • Or whatever else you want


    And as a reminder, since @thesolo mentioned it elsewhere in this thread, are we ever going to see any sort of bonus or "reward" for Recursing? It was promised long ago, then nothing ever really seems to of come of it other than the Wings showing how many times we've done an Onyx Badge basically. There have been a ton of great suggestions, but it feels like we are still just waiting for a response. I've recursed three times, but I've decided this is my last one until we get any sort of response on the benefits of recursing.

  • MirthmakerMirthmaker ✭✭✭✭
    edited August 2020

    Recharging activity depends on action in cell. My cell is hyperactive. I've seen, during Covid, a 1 million MU field getting taken down and put back up twice in the same cp. Other cells if a field goes down it's big news.

  • starwortstarwort ✭✭✭✭✭

    If we are going to have to recharge more from next week, are you going to fix the bugs that are making recharging so infuriating at the moment? Ideally the alphabetic key sorting, which has been broken since June 2019, but certainly the one from the last couple of weeks that is causing softlocks every 5-10 minutes of recharging portals:

    When it is in this state, obviously you can't recharge anything because you can't see any keys. Often, just before this happens, a cube has failed to activate, or a menu box (such as the "Name / Distance" one on this screen) has failed to accept any selection (same has also happened for the "Recycle these items?" question). But sometimes if the game has been running for a while since I last had the keys up, it will do this as soon as I try to look at my keys.

    I believe this bug is related to having the Name option selected, because you can sometimes get the keys to reappear by selecting Distance.

Sign In or Register to comment.