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Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
A bit of feedback here.
First of all – thank you. I hit my onyx Liberator, the day before this was announced and felt slightly underwhelmed that I was running out of other badges to get onyx in.
While I don’t agree with the tiers, I appreciate that there is an assumption of longevity of ingress.
I was very vocal when Scout Controller was announced. The tiers were ridiculously high and thankfully Niantic lowered the onyx from 15,000 to 12,000.
40,000 for Onyx. I just need to break that down. So, to score a point, you need to cap a portal that was previously owned by Machina. This is literally the Liberator badge but a lot more restrictive.
Machina by nature spawns where there isn’t much human player activity, it’s a great way to supplement human players in towns and cities were there aren’t much. So, play in the game “as intended” capturing portals, making links and fields hinders your ability to work on this badge.
It is also not possible to share this badge, as once I have capped a previously red portal, a friend cannot do the same. This means that I am against all others in my XFAC community.
If I was to cap 20 previously read portals a day, it will take 2000 days or 5.479 years. I live in a fairly big city of about 200,000 people. It would not be feasible to sustainably get 20 contributions to this badge a day.
I liked the idea of Machina, give me a reason to explore towns that were usually neutral, I could scores some AP, work on my purifier and it was an extra incentive for me to get out and explore.
I understand the intention of this badge, being to capture the portal is to disincentivise letting off XMP and leaving the portals neutral, but I can’t help but feel this unnecessarily complicates the process.
If we have another wave when Machina stops spawning and these inactive towns, return to neutral portals, would the next person to cap, those portals get the points or is there a window that the portals have to be capped after the red is smashed for it to count, if that is the case, an extra layer of eligible portals would be helpful.
In summary, I really like Machina and think it has breathed new air into the game. I have smashed 9101 Red resonators, 1408 red links and neutralised 1108 red portals. I think using a new metrics that doesn’t backdate is a bit of a kick in the teeth to those of us who have engaged with this new feature, given Niantic data and feedback about how we engage with it, what is a balanced spread etc.
The new idea of capping previously red portals. Cool, it’s whatever, now what I would have chosen, but thought has clearly gone into it, but this badge is ridiculous and largely unfeasible.
I would argue that it is largely unfeasible because Machina spawns where there is insufficient human player activity, by design, players cannot score by playing as they do, it is an inconvenience. Dedicated and active players will just not see machinery locally, and as I highlighted earlier, the requirements will take years.
I suggest the following tiers
Bronze: 100
Silver: 1,000
Gold: 5,000
Platinum: 10,000
Onyx: 20,000
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
The amount of Machina resonators that have to be destroyed in order to liberate 40,000 portals is more than onyx purifier.
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
It's painfully obvious that NOBODY on the ingress prime "team" actually plays it. I'm not talking about medals but overall UX. Otherwise the amount of bugs and dumb interface decisions wouldn't be so high still.
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
The numbers required are crazy! They need to be 1/10 of that or less.
I have been pushing for Liberator because it will be my next Onyx.
Portals Captures 38780 [40000 for Onyx]
Portals Neutralized 16990
I bet less than 30% of what I neutralized I then captured.
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
Surely nitanic's enormous ingress product team completely thought this through and sought wise council from the vanguards and xmas before releasing badge tiers that literally every agent would see as unreasonable and in most cases unattainable.
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
Based on the current wording in the OP, it doesn't require destroying at all
"The 5-tiered Reclaimer Medal can be earned by capturing Portals when their previous owners was Machina"
So based on that, it's like a more restricted Liberator ("Any capture where the most recent owner was Machina" = 1 point, similar to how Pioneer is "Any capture where it is unique" = 1 point)
However, NIA aren't exactly known for always putting out complete and accurate info for new things right away (so there could be some hidden time limit post-destroy, or requirement to have been involved in the destruction)
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
The Reclaimer badge levels are the same as liberator. Seems like Reclaimer should be like half Liberator.
EDIT: Also, the original Niantic post was taken down. Are they editing and changing it?
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
can we have crosslink and fast red spawning like in march then ? 😅
not that much red alive
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
I hope that you really crank the virus up to 11 for this. Infect all the grey portals!
GO VIRUS GO!
Re: A Machina Report – Introducing the new "Reclaimer” Medal [Discussion]
I found this on a chat group.
