Best Of
Re: Hack results
This is what I am talking about. Does it not bother anyone else? Having hacked a couple of dozen portals on a main road, I have to tap away a long queue of hack results. This wasn't the case until some time early this year.
Re: 2024 Q1 ingress events - remote badge?
This was the schedule this time last year.
Ie MZFPK was a 'light' Anomaly series
With the Echo series in Q2 2023
What a lot of people including the Ingress team fail to recognise is that in the southern hemisphere, it is really, really, expensive to travel, as opposed to say, Europe, and the USA where air fares are actually pretty cheap.
So it is good for us heading to Adelaide that we we given almost 4 months notice, which allows us to get the cheap airfares and accommodation rates.
Re: What’s the point in playing when…
Many people still really enjoy Ingress, even as their primary or secondary AR game.
Re: [Discussion] Operation Chronos
There was a time (back in ingress' heyday) when I might have spent the hours and gas to grind out 5000 points.
But ingress (and niantic) is in a much different place now.
Grinding out badges like this or driving/flying to anomalies just doesn't seem worth the effort. Mainly because niantic isn't putting effort into basically anything now. They slashed staff, took away our CMs, communicate FAR less, and backslid on promised features (how about those new backends/servers?).
Re: New Book
Copyright infringement? Or they spammed it previously and it was removed previously? Potential issues with the visual images or graphics?
Re: What’s the point in playing when…
Yes without marketing the game and changing the formula, like the last update on ios that mentions "analyst scheme so they can better understand agents game action" what exactly do they mean with that ? Its obvious many agents dont care for the MU cell play as it doesnt affect either team if u loose or win or its something else... But after 10+ years this game needs something new to attract more players but again they dont seem to be doing any ads even on their youtube channels and whatever.. it costs them nothing to post there but i guess they dont have anyone on their team to dedicate time for that or their hands are tied by Hanke who knows..
What is the current lore ? Where are daily/weekly tasks, fitrep i guess they couldnt figure out what rewards give end of week based on how much u walked even... look the q1 calendar, where are all event ? hardly any anomalies either and they are so far off from most players...... It was also bad a big chunk of employees had to leave like ofer2 etc :/
I doubt also the raised price in core has changed much, will they increase it even more this year to try get in more money ? Even the new monster hunter game i bet does ten times more revenue by now after just a few months.
For ingress it seems the big focus is just scanning and they try develop more AR stuff into the game which most agents find boring and a chore to do only and has nothing to do with gameplay.
Re: What’s the point in playing when…
It makes me sad that Niantic has essentially put Ingress on life support and that they are pretty much incommunicado when it comes to the players. It makes me sad that the game is stagnating and that I don't think they have a path to turning it around. Lack of communication and respect for their players has been a constant with Niantic throughout its history, and while I would love to see that change I don't expect that leopard to change its spots.
I think I kind of understand the lack of investment, though. Ingress ha a fairly small revenue stream compared to the rest of their portfolio, and while they've found some ways to monetize it the player base isn't large enough for it to be a cash cow. My gut tells me that Niantic is in the money hospital right now, based partially on Hanke's statement when they laid off a quarter of the company that their expenses had grown faster than their revenue. They've invested in several games that haven't turned into significant revenue streams (HPWU, NBA All-World, Catan, others). I have no idea how Peridot, MH Now, and Pikmin are doing financially but they certainly aren't taking the world by storm the way PoGo did. They seem to have thrown most of the company's resources into AR, and my experience with Peridot tells me that the technology isn't really ready for that. My Pixel 8 Pro bogged down after 10-15 minutes of play, and if a flagship phone can't keep going for very long I can't imagine what it's like on an inexpensive one.
[My personal take: They need game designers that can make the stock gameplay fun rather than monotonous. PoGo's slot machine aspect for getting rare critters helps some, and new critters get players excited for a bit, but for a long time I've mostly opened the app just long enough to do the daily tasks and then I was done. Peridot is visually appealing but mostly you're breeding and raising new dots and that gets both boring and expensive pretty quickly. I got bored with PIkmin pretty quickly because there was no strategy and it felt like doing the same thing over and over but with slightly different flowers. HPWU was... well, pretty much the same thing.]
The thing about Ingress is that competing for territory is a reward in and of itself, but creates sweet spot in terms of player activity... too little activity makes the game boring, and too much would make it unplayable. As a mental exercise imagine what would happen to Ingress if it got the same rush of players that PoGo got at launch.. the playfield would be constant chaos. It's worse, though, because they need to hit that sweet spot basically everywhere and not just overall . Having an optimal level of player activity in London doesn't make Topeka an interesting place to play.
TL;dr: Niantic isn't investing much in Ingress, and while I don't like that I understand the business decision. I think they're living off of one big hit and struggling to find their path to future success, but they've thrown a lot of stuff at the wall and so far nothing has really stuck. I sincerely hope they figure it out because I want them to be successful... and I also hope they find a way to make Ingress a viable ongoing product.
Re: What’s the point in playing when…
We live in different realities @joecain.
First, I just scrolled the comm activity in my area and looked at the last ten names I saw. More than half of them had a badge that marks them as being old-school, either verified, founder, eve, or an early year-X badge. The newest one I saw was year 6.
Second, the game was not originally all about bullying and still isn't... it's about competing for control of the playfield. Sometimes people stoop to actual bullying, and that's happened to me somewhat recently, but I would not consider fielding, smashing, or blocking to be bullying. Any of those things CAN be bullying, generally if they're persistent and targeted at an individual, but competing by doing those things isn't fundamentally bullying any more than capturing an opponent's pieces in chess or raising in poker is bullying.
If competing is bullying then I'm one of the biggest bullies of all... in the last month I've destroyed 21,695 resos and neutralized 3,534 portals. You can take out the 358 Machina resos destroyed and 45 Machina portals neutralized if you want to focus only on competition against human players.
Re: What’s the point in playing when…
Hey Joe, if it's so dead and unappealing to you, shouldn't you go find something that you actually enjoy doing instead? Or is your new game forum-ing? This whole let's dump your negativity here gets to be pretty old.
Re: [Discussion] Operation Chronos
same with last years anomalies wasnt something supposed to happen like red will start field?