Best Of
Re: The single mission bounty is not a very good task.
The single missions are a threat to some comfort area for people who do mission banners. I think the point made about how people barely look at other people banners is a good one - your messed up banner will only be known to you. It will eventually be fixed. I don't get it either because it would be nice to have a new interest into single missions. You could even have them as a "rolling" banner of 6 missions to use multiple times.
Re: BOUNTY SWAP WITH CMU
Actually 'punish' seems a bit overly dramatic. Niantic has added a new feature to the game. The fact it may not comply to players established habits is actually a vote in its favor. We need new, we need different. It's what players have been saying. The fact you may have to choose one aspect over another in the game is not punishment, it's growth.
Re: The single mission bounty is not a very good task.
This could be easily fixed by several ways, like:
-“Re-roll” option: In PoGO you can remove missions you don’t like and then get new ones by spinning pokestops. This could be translated into Ingress as an option to re-roll a mission an agent doesn’t likes. But of course, only 1 re-roll per day to prevent abuse.
-Mission medal sorting: A long time requested feature, the ability to re-arrange our mission medals. Or even just a toggle to temporally disable new obtained medals being added to the list.
-Making it as a Second Sunday exclusive task.
I supose Niantic expects us just to keep doing that task every time it pop-ups with a same 6 banner mission until banners are aligned again, then rinse and repeat. But it’s just not cool.
Incorrect Icon For SBUL and Aegis In Bounties
The VR quality link amp as shown as a reward here:
Is the icon for a "Very Rare Link Amp" as shown here:
Left: SBUL
Right: VRLA
It appears this is also a problem with Aegis shields:
Icon shows VRS, but is actually Aegis.
Left: VRS
Right: Aegis
It was also pointed out that the popup from a passcode (and I guess hacking) also display the wrong icons:
(Credit: @beekillers for pointing this out)
Re: The single mission bounty is not a very good task.
There's also a make-a-field task which is challenging for people who live in an area that's so dominated by one faction that the playfield is static.
To me it seems perfectly OK to have tasks that some people can't or aren't willing to complete. We functioned just fine without them for ages, and they're not mandatory now.
Re: The single mission bounty is not a very good task.
Spoilers: no one outside of yourself cares about how your mission banners look or line up. It's all just narcissistic macaroni art. I bet most players never even look at other players mission badges. I like that it tells a story of where you've played, places you've visited, but mission banners rarely do that anymore. I'll still do banners if it's convenient but I really don't like ones that are longer than six missions, and I always try to do filler missions between them as a buffer.
https://link.ingress.com/?link=https%3a%2f%2fintel.ingress.com%2fagent%2fgrendelwulf&apn=com.nianticproject.ingress&isi=576505181&ibi=com.google.ingress&ifl=https%3a%2f%2fapps.apple.com%2fapp%2fingress%2fid576505181&ofl=https%3a%2f%2fwww.ingress.com%2f
Re: The single mission bounty is not a very good task.
If keeping banner display is a priority for anyone. They have the choice of either skipping the task entirely or doing 6 single missions so the banner display is unchanged. Ingress allows a player to do many things, some of which take effort and/or planning. But nobody is required to do everything available in the game. It's a choice the player makes. It depends on what's the most important to each player. You want banners displayed just so, you can, you want to complete every available task, you can. You just need to decide how to go about it and if it's worth the effort to maintain your personal choices. I think it's wrong to try to force the game to change to accommodate personal choices.
And I too have to deal with it. I choose not to glyph, it slows my walk down and costs me exercise. But yesterday I had to make a choice of either a half dozen glyph points or to not complete the daily task. I chose to force myself to glyph. Today I have a task to get 24 glyph points. And this time I will likely not complete it because I choose exercise. But I'm not going to advocate for glyphs to be excluded from the tasks.
We are adults, we make choices, choices have consequences. Even in a game.
Re: Research Bounties activated
Just came to say thanks to Niantic for this. It looks really polished and the animations are great. The thought behind it of giving extra incentive to play daily but without being too forceful looks well implemented.
I want to echo that “Complete a mission” isn’t probably the best for a bounty, considering how the community took the concept of missions and made a focus on banners.
Some bounties feel on the easier side, I completed my first day’s worth without leaving my flat, so some slightly more challenging bounties could be added for more engagement long term.
Overall, well done Niantic. This is a cool feature and feels like it belongs in Ingress.
Re: The single mission bounty is not a very good task.
You're not obligated to do every task.
Some people enjoy doing single missions. I rarely have the patience to grind my way through a banner, but I love doing one or two souvenir missions when I travel... the most recent missions on my profile are San Francisco, New York, Emeryville (near SF), Hannover, London, and Palo Alto, and if I hadn't run into travel chaos coming home from Las Vegas last weekend I'd have another Vegas mission after the SF one.
I would go so far as to say that the people who strictly do banner missions are a minority. They tend to be vocal and hardcore about banners but they're not the average Ingress player.
Re: The single mission bounty is not a very good task.
As a fellow "missionary", amen brother. Some days I don't have time to do 6. And to do a single (if I can find one) would require me to do 5 more to keep a row before I can do another banner. And eventually I'll run out of convenient singles. Hate this.





